repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

4 Years Ago
Send asset-bundles builds to steam
4 Years Ago
build !redux Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
4 Years Ago
Fixed Core shader error
4 Years Ago
bake fixes
4 Years Ago
Fixed possible baking error related to includes
4 Years Ago
fix unit pxc render angle buy phase buy timer, game over spawn items pickups
4 Years Ago
Fixed some core visibility issues Core layers now use instancing Clean up PixelChunk textures on exit stage
4 Years Ago
Added GameManager.PerformancePrintPeriod Fix GameOver not appearing Fixed Stage_Fading not working correctly while paused Added "coroutine" bool to CallSubroutine
4 Years Ago
subroutine issue test case
4 Years Ago
fix pxc renderposition when setting unit pos volley & stream powerups, etc fix debug text warning
4 Years Ago
Updated AotHint Simplified grid / letterbox rendering Grid and letterbox drawing now uses Renderers
4 Years Ago
gather powerup converge powerup redirect and scatter powerups sweep and other powerups for ballpit ballpit tweaks
4 Years Ago
fix error when hitting octopus replace powerup walls and background powerup icons and reverse vfx replace powerup vfx Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
4 Years Ago
Fixed fading not being per-camera Gamemode can specify timer visibility Gamemode can specify progress bar visibility Added Stage_Scoring.GameOver(message, victorious, submitScore)
4 Years Ago
enable post processing Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
4 Years Ago
Stage border rendering now uses instancing Fixed switch runtime error
4 Years Ago
change price if cant be afforded Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles money pickup ballpit giver unit shot pattern change ball physics Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles reverse powerup pattern onEachBullet callback
4 Years Ago
RectLine refactor Now using one texture for all border sides Stage_Border now uses renderers
4 Years Ago
Fixed bake error
4 Years Ago
Fixed sortingOrder value range Cores now use renderers Got rid of unused diamond materials
4 Years Ago
More robust fix
4 Years Ago
Temp fix for baking error
4 Years Ago
Fixed replay divergence
4 Years Ago
ball pit scores ball pit respawns Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles ballpit money display despawnWhenAnyPatternsRemoved pattern property bullet isUnobtainable shop bullet checks correct player
4 Years Ago
Use Camera1 layer for main camera in single player Show shape depth layer in inspector Fixed sorting order of renderers Pxc_Texture now uses renderers Refactored Stage_Fading to not use FreeformQuads Got rid of some unused drawing primitives
4 Years Ago
DepthLevels now defined in json
4 Years Ago
Fixed switch build error Easy way to toggle post processing on Switch Fixed depth sorting for bullets in a volley Fixed floating text ordering above powerups
4 Years Ago
fix onion boss loading Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles more ballpit stuff tentacle pattern difficulty balancing
4 Years Ago
Fixed HUD not showing in co-op
4 Years Ago
Fixed diamonds not being textured if using an atlas Added names to shape game objects
4 Years Ago
Combined Quad and Diamond shaders Stage_Drawing cleanup Fixed shapes flickering after stage reset
4 Years Ago
fix json boss forms Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles more storm flashing pixel sequencing list of patterns to test pixel flash category ballpit stage setup
4 Years Ago
Fixed FancyText embedding in Unity 2019 Fixed splitscreen camera jump threshold Shape rendering rewrite includes diamonds now
4 Years Ago
PxcEffectFlashLineSequence flash lines can be disconnected flash line sequence flipX/flipY storm line sequence Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles invasion easymode folders
4 Years Ago
Fixed Linux builds
4 Years Ago
Fixed replay divergences in Unity 2019 related to Vector2.magnitude
4 Years Ago
Fixed a couple of typos !redux
4 Years Ago
Fixed array parameters in CallMethod / CallSubroutine
4 Years Ago
Fixed possible NRE in replay UI Removed some logging
4 Years Ago
PxcEffectFlashLine PxcEffectChargeLines
4 Years Ago
Upgrade to Unity 2019.3.14f1 Removed replay diagnostic injection for now Asset changes after upgrade Made sure unwanted post-processing effects are disabled Profiling simplification Graphics / player settings tweaks for Switch Profiler cleanup Merge remote-tracking branch 'origin/asset-bundles' into unity2019.3 Merge branch 'unity2019.3' into asset-bundles
4 Years Ago
unit status effect unit slow status Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles more precise unit delay timer unit intangible, opacity multiplier mods unit.FlashRandomPixel new unit.GetRandomPixel and legacy version Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
4 Years Ago
Fixed RectLine rendering
4 Years Ago
Fixed NRE when updating some quads
4 Years Ago
core player repel tweaks player graze size modifier properly count active pixelgroup prereqs on other units changed impact effect angle when hitting pixelgroup easy octopus balancing mech easy balance, powerup text to string file mech laser ring timings easy shield destroys nearby bullets clamp turret to bounds better, player cant push turret while faded mech diff scaling fuse, trench diff balance onion font, balance, etc onion halves balancing hard/easy, halves.2 pattern changed locked level icon fix pixelgroup dependence divergence onion diff balance Made sure unwanted post-processing effects are disabled Profiling simplification Merge tag 'before-upgrade' into asset-bundles Ensured some post-processing effects are disabled Fixed warning related to Stage_Song Added stage json override prefixes support Example override suffix some hunter tweaks Implemented override directories Override directory finishing touches Example override directory Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles merge merge meta files Fixed ambiguity between DataPaths relative to a file or a directory Testing relative paths Graphics / player settings tweaks for Switch Profiler cleanup Merge remote-tracking branch 'origin/asset-bundles' into unity2019.3
4 Years Ago
Fixed ambiguity between DataPaths relative to a file or a directory Testing relative paths
4 Years Ago
some hunter tweaks Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles merge merge meta files
4 Years Ago
Implemented override directories Override directory finishing touches Example override directory
4 Years Ago
misc easy mode Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
SFX updates and some new (currently unused) beep sfx