5,204 Commits over 2,710 Days - 0.08cph!
Added shared replay dict file
Deleting a shared replay removes it from the dict file
Replay quota is now 100 across all stages, shared stages aren't deleted
Sort shared replays above unshared
Merge branch 'master' of SpaceUsurperUnity
Replay archive refactor
Fixed some replay menu visual bugs
Merge branch 'master' of SpaceUsurperUnity
safeSpace indicator
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
polished safeSpace
Merge branch 'master' of SpaceUsurperUnity
Fleshing out more replay menu behaviour
Support for base64 replay IDs
Tabbing back to the game with a replay in your clipboard will play it
Only show endless campaign in the editor
Fixed replay entry time formatting
Only enable replay menu rows that are in view
Extra replay menu fields
Updated Facepunch.Steamworks
Implemented deleting replays
Merge branch 'master' of SpaceUsurperUnity
hell cubeRain pattern
invasion ship2 charge sfx
more rings variety
hell bouncerSlow pattern
shield sucker, rings pattern
Merge branch 'master' of SpaceUsurperUnity
added back howieTest stage
more maze patterns
hell weirdHoming pattern
improved weirdHoming targeting
Can now watch replays from replay menu
Replay menu layout
Merge branch 'master' of SpaceUsurperUnity
Fixed percentile calculation
Don't show "PERSONAL BEST" on hijacked victory
Basic replay menu navigation
endless wall2
more walls
walls maze pattern
Fixed percentile typo
Fixed error on pause
Added percentile UI to stage menu
Fixed some edge-case behaviour with leaderboards
removed some meta files, some walls stuff
Fully clear resource cache on bake
Fixed not being able to see leaderboard entries after #32
Fixed score colour for unloaded entries in campaign leaderboard
Only update leaderboard proxy if scrolling slowly
fix bake errors
Merge branch 'master' of SpaceUsurperUnity
Fixed leaderboards sometimes getting stuck
Fixed missing subroutine errors not being thrown
Extra safety checks in LoadContext
some endless test stuff
Merge branch 'master' of SpaceUsurperUnity
pixel hit sfx more consistent
Merge branch 'master' of SpaceUsurperUnity
moving wall
Fixed leaderboards sometimes contracting too much
Got rid of an old log
Deleted legacy leaderboard UI
Fixed leaderboard count for friends leaderboard
Fixed scrolling at the bottom of the leaderboard
Fixed bad song behaviour when a sample isn't found
Fixed typo in laser/unit/prison2
Fixed song infinite loop failsafe
Pause replay on divergence
Started rewiting leaderboard view
Merge branch 'master' into leaderboard
Refactor of LeaderboardProxy
Leaderboard frontend rewrite mostly done
Leaderboard proxy now respects cache limit
Leaderboard entry style tweaks
Finished off rewritten leaderboard scrolling / styling
Merge branch 'master' into leaderboard
Leaderboard selection cursor is back
Can now watch selected entries again
Leaderboard selection cursor is back
Can now watch selected entries again
fix orb speech typo
Merge branch 'master' of SpaceUsurperUnity
fix missing robo implode sfx
fuse enemy sfx tweaks
fix more missing implode sfx
Merge branch 'master' into leaderboard
Finished off rewritten leaderboard scrolling / styling
Leaderboard frontend rewrite mostly done
Leaderboard proxy now respects cache limit
Leaderboard entry style tweaks
fix orb speech typo
Merge branch 'master' of SpaceUsurperUnity
fix missing robo implode sfx
fuse enemy sfx tweaks
fix more missing implode sfx
Started rewiting leaderboard view
Merge branch 'master' into leaderboard
Refactor of LeaderboardProxy
Update .gitignore
Populate audio source pool properly
Possible fix for audio source pooling error spam
Fixed possible NRE in Ghost
Made sure camera size is never 0
Fixed ghosts typo
Progress bar medal tweaks
Don't use raw time for endless mode scoring
Fixed endless mode game over screen
Endless mode progress bar / ghosts now working
CHIPPY-387: Fixed leaderboard entries with > 99.8% being sometimes ranked above completed runs
Endless mode scoring
Added example endless stage
Fixed medals for endless stages
Started work on supporting different game modes
Safety check when translating a string
fixed missing comma in laser strings file
Stopped timer from flickering at the end of a replay
Made it easier to view production leaderboards in editor
Started on documentation generation
Finished off basic DocGen