5,204 Commits over 2,710 Days - 0.08cph!
Fixed case where pause menu would open during game over
Added option to offset powerup display
Can now move powerup UI to top or bottom
Some more safety checks with audio source pooling
Added option to show / hide split times
Moved options around, can now revert all UI options
Ghost timesplit tweaking
Got rid of ghost allocations
Avoid ghost split times overlapping
Added split time differences to ghosts
Blog tweaks
Only log divergence errors if on the same game version
Leaderboards can now persist between game versions
Added warning / hidden icons for leaderboard entries
Also tweaked layout / medal icons
Fixed standalone build error
Can now automatically play back a queue of replays
Fixed bullet pattern init order replay divergence
Merge branch 'divergence-fixes'
Pool audio sources for song playback
Devblog draft
Fixed possible InvalidCastException on controller disconnect
CHIPPY-373: Show your ghost on the progress bar when watching a replay
Fixed missing main menu music
Last minute icon swap
Merge branch 'master' of SpaceUsurperUnity
sfx changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
incremented progression
Unclamped fast forwarding
Menu music switching fixes
Experimenting with always fully reloading a stage
Disable RCon in non-debug builds
Fixed buggy comment submission behaviour
Chat emoji! :eyes:
Merge branch 'master' of SpaceUsurperUnity
wrapped debug code in editor tags
fuse trigger hit sfx
removed powerup sound from destroying parts
Merge branch 'master' of SpaceUsurperUnity
Log an error when a replay diverges
Basic comment censorship
Merge branch 'master' of SpaceUsurperUnity
Fixed songs not restarting correctly
filled in blank speech lines
assigned all songs to stages
Merge branch 'master' of SpaceUsurperUnity
Disabled hijack after victory / death
Fixed not being able to pause after the end of a replay, before it auto-pauses
Disabled song debug logging
Working on better navigation to leaderboards in the pause menu
Merge branch 'master' of SpaceUsurperUnity
Update default.json
Pixel impact sfx tweaks
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
bunch of balance changes
Merge branch 'master' of SpaceUsurperUnity
onion form 1 spawn turn when 3 parts left
tutorial curse warning
tweaked shield visual effect
Fixed not being able to bind left click by clicking on the binding button
Fixed hidden controls being visible for a few frames on page switch
Fixed powerup icon depth sorting
Added audio settings revert button
Pause on device disconnect
Pause when opening the steam overlay
Fixed build error
Added legal links
Merge branch 'master' of SpaceUsurperUnity
019 volume tweaks
Updated fuse trigger hit sfx
Some divergence warning fixes
Merge branch 'master' of SpaceUsurperUnity
Update Jenkinsfile
Added "restartOnStageReset" song config property
Found a workaround for song 017's tutorialMode property
Merge branch 'master' of SpaceUsurperUnity
Fix missing StormThreeBodyZap sfx
Song finalization. Implemented new melodies on old songs. Misc cleanup. Switched song audio files to ogg because sample accurate mp3 playback in Unity is iffy.
Merge branch 'song-finalization'
gunner polish, frame tweaks, etc
new trench font
misc tweaks
increment progression
force tutorial text even when show all speech is off
changed more powerup icons, some laser stage tweaks
Merge branch 'master' of SpaceUsurperUnity
more laser tweaks
Merge branch 'master' of SpaceUsurperUnity
made orb stage earlier in the campaign
invasion ship2 charging polish
circle spokes during invasion boss blink spokes
more revenge bullets for guns in campaign 2
remove clench anims, some tweaks
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix hunter diamond pattern positionOffset going too far
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
freeze works on frame meteor
mech warden can be converted, some other tweaks
more mech changes
fuse stage changes
Merge branch 'master' of SpaceUsurperUnity
fix build error, some octopus changes
can call chargePattern with multiple paths directly on pixelgroup
trench balance changes
Got rid of allocation when updating the timer
SpeechBubble allocation fix
onion changes
Fixed an allocation in ButtonPromptItem
changed hunter trail visuals, some hunter powerup changes
Merge branch 'master' of SpaceUsurperUnity
Fixed slomo not activating when hit by a laser
Merge branch 'master' of SpaceUsurperUnity
Added data names to bullet update profiling
Example of getting rid of update callbacks in background bullets
A little bit of bullet optimisation
Merge branch 'master' of SpaceUsurperUnity
tentacle petrify stops you from shooting and makes screen greyscale
Only show red medals for missing replays in the editor
Fixed sometimes not being able to interact with replay UI
tentacle petrify revenge patterns
Fixed hijack hotkey being listened for while commenting
Merge branch 'master' of SpaceUsurperUnity
fixed implosion effect happening on pixels that arent on current frame
re-enabled laser form 0 anims, changed some claw stuff
laser border warning stuff, player shoot movement tweak
reworked airburst
Merge branch 'master' of SpaceUsurperUnity
misc tweaks, some more orb speech
orb epiphany work
Rich text escaping for usernames and comments
Fixed being able to change tab while loading a stage
Fixed being able to change tab while binding controls
Added icons for mouse button 4+
Fixed regression related to using escape to cancel binding
Binding an action to the same input as another will clear it from the other action
Replay warning messages are more noticable
New discord channel link, removed devblog link
Added revert button to input binding page
capitalized fuse strings
Got rid of a bunch of divergence warnings
Even more warning fixes
Merge branch 'divergence-fixes'
Merge branch 'master' of SpaceUsurperUnity
fix storm lightning not colliding with player
claw wont spawn multiple rewards at the same time
frame bouncer freezes for a sec when it bounces
Made sure all custom properties are reset properly
Merge branch 'master' of SpaceUsurperUnity
cleaned up frame boss a bit
fuse font change, etc
increment progression
remove debug
Can now automatically play back a queue of replays
CHIPPY-353: Fixed stage list having a weird offset if you scroll left too fast
Better handling for the player dying just before victory
Slomo on victory / defeat
Text colour tweaks
More verbose replay corruption message
Tweaked campaign leaderboard medal text
Fixed pressing A to unpause also triggering a powerup
Gameplay options revert button
Reduced campaign description alpha
Gameover tweak
Start playing song in SetupFinish(), not InitFinish()
Borderless windowed option in video settings
fix missing icon build error
remove laser pet, change laser powerups
swapped curse icons
Fixed stage selection appearance not being reset correctly
Fixed not being able to toggle leaderboard mode on empty leaderboards
Fixed possible error when returning to the main menu from a stage
Update Jenkinsfile
Fixed music sometimes getting stuck with lowpass
Cleaned up stage selection
Fixed song segment scheduling bug
Merge branch 'master' of SpaceUsurperUnity
tweaked centipede trap
some speech lines
trench respawn timer reduced when destroying plant gun
more trench tweaks
fuse wall shoots player if they go above it with bumper
replaced some icons
update speech font colors
replaced icons