branchTub/mastercancel

716 Commits over 212 Days - 0.14cph!

6 Years Ago
Export Fix Export Enums
6 Years Ago
Export SpawnPoint Added Tub.Game module PushGround Demo Pushers scene Added MaxSlipAngle to CharacterController TubGame references Addede IPlayerGround.OnGroundStay Fixed NRE in NetAnimation Updated PlayerController
6 Years Ago
More shadow quality improvements Water tweaks Spawnpoint, Checkpoint cleanup
6 Years Ago
Added game finish shit to TubLevel
6 Years Ago
Moved fonts to common Fixed button PressType.OnWithTimedReset Fixed button ActiveOnFalse Added GroundButtonEditor Updated Button Demo scene
6 Years Ago
WorldTip fixes Shadow quality NetAnimation namespace Boolean has component EnableOnTrue Button has EventMap stuff Button Editor InputOutput references Facepunch.EventMap Adding Demo levels from Editor
6 Years Ago
Fixed sight ability for new scale
6 Years Ago
Updated proto textures
6 Years Ago
Compile Fix
6 Years Ago
No StreamingAssets folder Ignore StreamingAssets.meta Show error if Entry Ckecpoint not found Call UpdateSteamRichPresence once a second, not once a frame
6 Years Ago
More case sensitivity
6 Years Ago
Checkpoint case sensitivity
6 Years Ago
Player Scale Guide
6 Years Ago
Proto Materials
6 Years Ago
Load common.art bundle
6 Years Ago
Updated from Editor
6 Years Ago
Ignore StreamingAssets CheckPoint/SuccessPoint component case Moved IntroCamera Added MainCamera (stub for now) Accidentally added bundles to the repo
6 Years Ago
Tub.CharacterController latest Latest player controller settings
6 Years Ago
Replaced IPunObservable with INetworkObserved Removed TransformSync (Obsolete) Fixed ExportBehaviours double interfaces
6 Years Ago
Unload bundles, close escape menu on map load
6 Years Ago
Player Settings Handle startup command
6 Years Ago
Fix "outdated rpc" error export RequireComponent attribute
6 Years Ago
2018.2.0f2
6 Years Ago
MonoPInvokeCallback
6 Years Ago
Editor communication socket
6 Years Ago
Updated BuildSettings
6 Years Ago
Namespacing TubLevel Checkpoint Namespaces GroundPlatform
6 Years Ago
namespacing for Carry Make sure right meta file Retain InspectorFlags attribute Hurt, GroundHurt
6 Years Ago
Removing UvFreeShaders Removing Decals Removing NavMeshComponents Removing Traps Fixed UnlitWithShadows name Removed Turret Removed Karts Deleted some scenes No need for Tub.Interface ICrushable, ICrusher not used Removed deterministic movement Namespace cleanup ExportBehaviours Stub Function Export Export Attributes Namespacing for BaseCarry
6 Years Ago
Bundle Loader
6 Years Ago
Common Folder Don't replace camera Bundles
6 Years Ago
Scale map
6 Years Ago
Player 1,1,1 scaled
6 Years Ago
Fix double camera
6 Years Ago
Fixed errors when no maps folder
6 Years Ago
Menu image tweaks
6 Years Ago
2018.1.6f1
6 Years Ago
LoadSceneFromBundle LocalMissions MissionBundle Show LocalMissions on main menu Moved TubLevel class Load into scene properly
6 Years Ago
Removed Cardboard_Cube asset (moving to citizens repo)
6 Years Ago
Whiteroom scene Screenshot camera NRE fix Toggle HUD with 8 Fixed not being able to do screenshot mode sometimes Test sword prefab Fixes
6 Years Ago
Misc Fixes
6 Years Ago
Raft Fixes
6 Years Ago
Snot Farm fixes Sawmill fixes
6 Years Ago
Tower fixes
6 Years Ago
Player hearts health Healthkit
6 Years Ago
Gibbing
6 Years Ago
Throwline starts at held object PreventDroppingThroughWalls
6 Years Ago
Don't shoot through walls ReorderableList.DrawElementFunction
6 Years Ago
Gun uses EventMap
6 Years Ago
Added cardboard_cube asset Added cardboard_cube mesh and textures