repoTubcancel

741 Commits over 212 Days - 0.15cph!

7 Years Ago
Fixed spectating getting stuck Disable SSR to aviod black screen flickering ProBuilder 3.0.3
7 Years Ago
"RELEASE TO STOP AIMING"
7 Years Ago
disabling plank spawners for now, causing some weird issues for clients
7 Years Ago
forgot to add sawmill to build settings
7 Years Ago
adding sawmill to missions list
7 Years Ago
changing some stuff for the mission text
7 Years Ago
finished up first pass of sawmill level
7 Years Ago
Mouse Button Help
7 Years Ago
Set player position when orbiting Fixed NRE on join
7 Years Ago
Tooltip positions Spectate Mode
7 Years Ago
Flame Turret doesn't hurt player
7 Years Ago
Fixed death reason missing space Eye Module Player Module DestroyInSeconds has variance
7 Years Ago
Fixed NRE on Punch Should fix most issues with the bomb
7 Years Ago
ProBuilder 3.0.2 Merge branch 'master' of RoomLevel Network Time refactor
7 Years Ago
some organization and unsaved stuff
7 Years Ago
more work on saw mill level
7 Years Ago
Start with model/ghost disabled (when reading intro)
7 Years Ago
Don't let players punch each other, fixed NRE
7 Years Ago
Sounds and eyes Virus killing win condition Update Probuilder Can punch snot, won't die unless you're fully inside snot
7 Years Ago
Splat Performance
7 Years Ago
Snot shader
7 Years Ago
Started on a saw mill level
7 Years Ago
Vending Machine Content Test Show killed count on HUD
7 Years Ago
Turret trace tests Snot Vending
7 Years Ago
Asset Store Shit More effects shit
7 Years Ago
Compile Fixes
7 Years Ago
Compile fixes
7 Years Ago
Fixed placement guide texture
7 Years Ago
Virus game basics Flame Sentry Caried object can define camera offsets when carrying Blueprints Added scene to buildsettings
7 Years Ago
Sped up voting process
7 Years Ago
Lerp the wheels ( need a better solution, wheels sometimes go backwards :S) Player finish sexy dance
7 Years Ago
Ignore Save Folder Carry throw warning if component isn't observed
7 Years Ago
Mission stats basics
7 Years Ago
Clean up More cleanup
7 Years Ago
Game.LocalPlayer => Player.Local Intro Screen, press key to skip
7 Years Ago
DeathInfo replaces DeathReason, better spectator info Ghost view is pure first person
7 Years Ago
Intro screen basics Heavy Blur Refactored name of menu hero's Room join preference order
7 Years Ago
Use Unity staging resistry, updated probuilder Constants IntroCamera GameUI a scene instead of a prefab
7 Years Ago
Hud Minimize
7 Years Ago
Voting menu tweaks Merge branch 'master' of RoomLevel
7 Years Ago
TransformSync is relative when transform.parent is networkable Merge branch 'master' of github.com:Facepunch/Tub
7 Years Ago
Vote tweaks
7 Years Ago
Saving build settings
7 Years Ago
Frogger Fixes, added to missions
7 Years Ago
Success Points Change next level timer to 20 seconds
7 Years Ago
Only call SwitchToMission if master client Don't Controller.Move if disabled Fixed bug when changing to same level
7 Years Ago
Report more exceptions NREs, Asserts
7 Years Ago
Show votes Switch to next level
7 Years Ago
Fixes, Tweaks
7 Years Ago
Countdown Timer on GameOver screen Cursor Sync