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741 Commits over 212 Days - 0.15cph!

6 Years Ago
Levels control what causes game over Next mission options
6 Years Ago
Fixed main menu buttons not clickable Fixed IntroOutro using wrong texcoords for grab pass Started Win/Lose screens
6 Years Ago
More pissing about with the main menu
6 Years Ago
Updated Steamworks Main Menu scaler Package Update
6 Years Ago
Saved Scene
6 Years Ago
Redone menu UI
6 Years Ago
Menu tweaks
6 Years Ago
Touching build settings
6 Years Ago
Level Organisation
6 Years Ago
Join room by clicking on friend
6 Years Ago
Steam Friend List Rich Presence
6 Years Ago
Show players in each mission
6 Years Ago
Join the lobby, show room info
6 Years Ago
Added SceneField Added MissionDef Mission Defs for current maps Cleaning CreateAssetMenu's Mission Group Map selection UI
6 Years Ago
Expose properties to the lobby
6 Years Ago
Unity 2018.1.0b12
6 Years Ago
Game Over restart button (temporary)
6 Years Ago
DeathRun Exit
6 Years Ago
Fixed event not found GameCommon
6 Years Ago
Glass material
6 Years Ago
Added "Spawn At Editor Camera" option Fixed refraction shader, added fake CA
6 Years Ago
Deathrun Tweaks More Deathrun Merge branch 'master' of RoomLevel Noclip
6 Years Ago
no need for OnTransformParentChanged
6 Years Ago
look/move rotations are relative - no hacks/jitter for platform rotation
6 Years Ago
Don't cycle buttons if chatting, or escape menu Checkpoint thing checked out, not a bug here really, must have been from something else Player mouse buttons use PlayerInput properly Removed spare player from Playground
6 Years Ago
DeathRun button on intro island
6 Years Ago
Camera doesn't collide through floor for ragdolls
6 Years Ago
Fixed bullet impact effects
6 Years Ago
Auto crouch, auto uncrouch, crouch IK
6 Years Ago
Decal Cleanup Meat Factory progress
6 Years Ago
Decals
6 Years Ago
Roller Room progress Made crushers more explicit, added to playground
6 Years Ago
New map progress
6 Years Ago
GroundBreak - platforms that die after standing on them Not very happy with how this works, but it'll do for now. Fixed Iceroad/Jump with new jump heights Added scenes to build settings
6 Years Ago
Added Ground - which triggers when a player walks on it. GroundPlatform simplifies the creation of Platforms (no longer need snow trigger)
6 Years Ago
Crouching Basics
6 Years Ago
2018.1.0b11
6 Years Ago
frogger fixup torch
6 Years Ago
messing with networked state logic ops
6 Years Ago
code-less lever
6 Years Ago
Trap tests
6 Years Ago
Package Updates
6 Years Ago
fix TriggerGeneric frogger logs sink
6 Years Ago
non-owners will elapse timer too
6 Years Ago
timers Merge branch 'master' of github.com:Facepunch/Tub playground timer example
6 Years Ago
Testing a commit
6 Years Ago
SeededActive WIP
6 Years Ago
Revert "2018.1.0b6" This reverts commit cfa4eb1562f3417cf89a5d07f08854b6eeec8fcd. Revert "Lets try b5" This reverts commit 5ca99480a4fdab84635d1d1f627f37aa609cccfa. Revert "Lets try building with b4" This reverts commit f94454ae78b1d643707ed3ae88feb6cbb0e5c276.
6 Years Ago
2018.1.0b6
6 Years Ago
Lets try b5