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3,393 Commits over 273 Days - 0.52cph!

8 Years Ago
Merge branch 'master' into networking
8 Years Ago
Merge branch 'master' into networking
8 Years Ago
added example player controller, will replace with a custom made fps camera and controller added bouncy ball for fun
8 Years Ago
added example player controller, will replace with a custom made fps camera and controller added bouncy ball for fun
8 Years Ago
changed makefiles to use diff mono compiler
8 Years Ago
changed makefiles to use diff mono compiler
8 Years Ago
Added possibly redundant exit lines to the end of shell scripts.
8 Years Ago
Added possibly redundant exit lines to the end of shell scripts.
8 Years Ago
Hopefully fixed an issue with build_all.sh
8 Years Ago
Hopefully fixed an issue with build_all.sh
8 Years Ago
Cabinets now retain changes made in the inspector.
8 Years Ago
Cabinets now retain changes made in the inspector.
8 Years Ago
Added a new method to create animations.
8 Years Ago
Added a new method to create animations.
8 Years Ago
Added Stage.GetEntities overrides that can specify bounds
8 Years Ago
Added Stage.GetEntities overrides that can specify bounds
8 Years Ago
Some refactoring of the test game to use Entities instead of naked sprites.
8 Years Ago
Some refactoring of the test game to use Entities instead of naked sprites.
8 Years Ago
Added some extra members to Bounds and added a Bounds property for Entity
8 Years Ago
Added some extra members to Bounds and added a Bounds property for Entity
8 Years Ago
Added a Bounds struct.
8 Years Ago
Added a Bounds struct.
8 Years Ago
Added Entity.GetFlags()
8 Years Ago
Added Entity.GetFlags()
8 Years Ago
Added basic Bolt networking integration
8 Years Ago
Added basic Bolt networking integration
8 Years Ago
Added enum flags to entities and methods to get entities in a stage by flags.
8 Years Ago
Added enum flags to entities and methods to get entities in a stage by flags.
8 Years Ago
Partial implementation of flags to possibly revert to.
8 Years Ago
Partial implementation of flags to possibly revert to.
8 Years Ago
Added a Stage property and OnEnterStage / OnLeaveStage to Entity.
8 Years Ago
Added a Stage property and OnEnterStage / OnLeaveStage to Entity.
8 Years Ago
Added Stage.Remove for both IRenderable and IUpdatable
8 Years Ago
Added Stage.Remove for both IRenderable and IUpdatable
8 Years Ago
Added Entity.IsActive and Entity.IsVisible
8 Years Ago
Added Entity.IsActive and Entity.IsVisible
8 Years Ago
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
8 Years Ago
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
8 Years Ago
Added separate axis definitions for left / right stick and WASD / arrow keys
8 Years Ago
Added separate axis definitions for left / right stick and WASD / arrow keys
8 Years Ago
Added Button.JustPressed and Button.JustReleased
8 Years Ago
Added Button.JustPressed and Button.JustReleased
8 Years Ago
Fixed using different scales for world and screen positions in the BudgetBoy API.
8 Years Ago
Fixed using different scales for world and screen positions in the BudgetBoy API.
8 Years Ago
More mono Makefiles made for Macs
8 Years Ago
More mono Makefiles made for Macs
8 Years Ago
modified GameAPI makefile
8 Years Ago
modified GameAPI makefile
8 Years Ago
Started creating Makefiles, guaranteed to not be functional yet.
8 Years Ago
Started creating Makefiles, guaranteed to not be functional yet.