repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

9 Years Ago
Elevator test mesh - uv's and low poly done.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added some simple changes to the room browser to make it less confusing.
10 Years Ago
Added a `NetConfig` static class to communicate networking settings between scenes, fixed up screen reflection shader properties.
10 Years Ago
Removed the need to specify a server's public address - that wasn't the cause of the connection issue.
10 Years Ago
Trying to fix connecting to the Amazon hosted dedicated server by specifying its address to Lidgren.
10 Years Ago
Added `//:smoothing = <value>` option for fields in protobuf schema definitions, `SnapshotBuffer` smoothing solution seems to work well.
10 Years Ago
Improved player movement, players now collide with cabinets.
10 Years Ago
Fixed screen reflections.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added categories to room browser
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Attempting to debug poor snapshot interpolation.
10 Years Ago
Room description text uses best fit to make better use of the space, allowing a max of 4 lines of text
10 Years Ago
Merge branch 'net-lidgren' of arcade
10 Years Ago
Started on room browser visuals
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Some docs for `SnapshotBuffer`.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fixed a bug with cabinet frame buffering.
10 Years Ago
Now using `SnapshotBuffer` for cabinet streaming.
10 Years Ago
Implemented `SnapshotBuffer<TSnapshot>`, now used for player updates.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed reference to a non-existent `Facepunch` project.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Committing so I can merge.
10 Years Ago
Merge branch 'master' of arcade into net-lidgren
10 Years Ago
Fixed DevKit project.
10 Years Ago
Inputs are now sampled during a FixedUpdate().
10 Years Ago
Working on allowing input sampling during fixed updates.
10 Years Ago
[zombies] added new movement indicator
10 Years Ago
Some project restructure, now using MaterialPropertyBlocks for screens and screen reflectors.
10 Years Ago
Added NotifyPanel to NetworkingTest to help diagnose issues.
10 Years Ago
Added third cabinet, possible fix for player movement networking.
10 Years Ago
Fixed exceptions when entities are removed from groups.
10 Years Ago
Fixed a possible error after removing networkables.
10 Years Ago
Fixed cabinet streaming.
10 Years Ago
Moved `Arcade.Math` to `Arcade.Maths` to fix conflicts with `System.Math`, cabinet streaming works sometimes.
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren
10 Years Ago
Started work on cabinet streaming.
10 Years Ago
Started on Main Menu UI
10 Years Ago
Fixed players not sending requests to control cabinets.
10 Years Ago
Possible fix for NetworkTest scene constantly being marked as modified.
10 Years Ago
Working on allowing players to control cabinets.
10 Years Ago
Started work on cabinet networking.
10 Years Ago
[zombies] cursor now above hud
10 Years Ago
[zombies] custom cursor
10 Years Ago
Merge branch 'master' into net-lidgren
10 Years Ago
Added `Controls.IsCursorVisible`, although the cursor seems to stay hidden when switching games.
10 Years Ago
Basic handling of players disconnecting.