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3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Updated docs.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed redundant var declarations from TypeScript definition generation.
10 Years Ago
Added ToString functions to Rect classes
10 Years Ago
Implemented constructor and static member TypeScript definition generation for structs and Bindables.
10 Years Ago
Functions using `params` now produce the correct signature during TypeScript definition generation.
10 Years Ago
Added documentation to TypeScript definition generation.
10 Years Ago
Finished TypeScript definition generation.
10 Years Ago
Unexposed GameAPI.Highscore.Date
10 Years Ago
Unexposed GameAPI.Highscore.Date
10 Years Ago
Replaced Object with any in docs and TypeScript definitions.
10 Years Ago
Started work on TypeScript module definition file generation.
10 Years Ago
Documentation is now TypeScript oriented.
10 Years Ago
Documentation is now TypeScript oriented.
10 Years Ago
Updated meta and project settings files to include entries produced by Unity 5b7.
10 Years Ago
OCD
10 Years Ago
OCD
10 Years Ago
OCD
10 Years Ago
Added readonly labels to corresponding properties.
10 Years Ago
Added readonly labels to corresponding properties.
10 Years Ago
Added readonly labels to corresponding properties.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Readonly properties are now automatically labeled as such in the docs.
10 Years Ago
Documented Sprite and Tilemap
10 Years Ago
[SmashBloxJS] Fixed fadeout effect breaking after reset by switching all variables defined as local to the constructor of BaseStage to instance properties.
10 Years Ago
Proper warnings are now emitted when documentation is missing, and fixed documentation generation for interface implementations.
10 Years Ago
Finished docs for GameAPI.BudgetBoy.Text and added docs for GameAPI.GameInfo and GameAPI.GraphicsInfo
10 Years Ago
Finished docs for GameAPI.BudgetBoy.Text and added docs for GameAPI.GameInfo and GameAPI.GraphicsInfo
10 Years Ago
Fixed emulator toolbar resizing in on itself, the pixel rect needed to be cached in awake instead of being used every update
10 Years Ago
Using correct Rect operator names
10 Years Ago
tweaked emulator gui colors
10 Years Ago
re-organized emulator gui
10 Years Ago
More documentation.
10 Years Ago
More documentation
10 Years Ago
More documentation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2f
10 Years Ago
Added descriptions to GameAPI.Vector2f
10 Years Ago
Added descriptions to GameAPI.Vector2f