3,393 Commits over 273 Days - 0.52cph!
[SmashBloxTS] AttractStage now works!
Removed argument from Stage constructor.
Removed argument from Stage constructor.
TypeScript is getting dangerously close to working.
Added back bindings for Update/Render for Entity and Stage and gave them descriptions
Updated docs to latest generated.
Updated docs to latest generated.
Completed all documentation.
SmashBloxTS isn't quite working yet.
GameAPI constructors and static definitions are now within modules.
Added rule to ignore compiled js from a TypeScript project to .gitignore
Changed file reference annotation to TypeScript style.
[SmashBloxTS] Game now compiles successfully with tsc.
[SmashBloxTS] Translated HighscoreStage.ts
[SmashBloxTS] Translated EnterScoreStage.ts, experimenting with pseudo-coroutines.
[SmashBloxTS] Translated GameStage.ts
[SmashBloxTS] Translated BlockGrid.ts
[SmashBloxTS] Translated Paddle.ts
Minor correction to the docs.
Minor correction to the docs.
Minor correction to the docs.
Merge branch 'master' of arcade
[SmashBloxTS] Translated Ball.ts
Merge branch 'master' of github.com:Facepunch/arcade
emulator increases game screen size when graph is hidden
[ultimate_soldier] randomized gun throw strength a bit
[ultimate_soldier] hide aimer while player dead
[SmashBloxTS] Translated AttractStage.ts
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] tweaked feedback when throwing gun
[SmashBloxTS] Translated Main.ts and BaseStage.ts
Discovered that TypeScript has a `static` modifier.
Member categories now just use an enum.
Member categories now just use an enum.
Finished fixing static declaration generation.
Half way there to getting static member declarations generating properly.
Added global declaration generation.
[ultimate_soldier] supports Reset
Merge branch 'master' of arcade
Fix for exception when no documentation output path is specified.
Fading in and out of stages, port complete
Fading tilemap is drawn at the end of BaseStage render so it can be rendered over attracts demo
Fixed getCurrentSwatch not working
Started a TypeScript port of the JavaScript port of SmashBlox.
Fixed constructor definition generation.