3,393 Commits over 273 Days - 0.52cph!
Added descriptions to control bindings.
Updating SmashBloxJS sub module
Merge branch 'master' of arcade
Fixed TryCallNamedScriptHandler doc naming.
Fixed TryCallNamedScriptHandler doc naming.
Fixed TryCallNamedScriptHandler doc naming.
Merge branch 'master' of github.com:Facepunch/arcade
Fix for index files still being generated when documentation generation is disabled.
Merge branch 'master' of github.com:Facepunch/arcade
Names passed to `TryCallNamedScriptHandler()` calls are now automatically found in documentation generation.
Merge branch 'master' of github.com:Facepunch/arcade
Non-windows builds now don't generate docs.
Merge branch 'master' of github.com:Facepunch/arcade
Removed another Mono.Cecil reference.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of arcade
Started work on adding descriptions.
Purged Mono.Cecil from non-windows builds.
Merge branch 'master' of github.com:Facepunch/arcade
Added GetHighscoreByIndex to GameBase. Replace this if there's a better way to do it.
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] hold right click to throw guns
Fixed onSetupInitialScores not being called.
Bound members can now specify a description to be used in documentation generation.
Removed Highscore.Data bindings.
Removed Highscore.Data bindings.
Removed Highscore.Data bindings.
Exposed GameBase.OnSetupInitialScores()
Exposed GameBase.OnSetupInitialScores()
Exposed GameBase.OnSetupInitialScores()
Added binding for GameBase.SubmitHighscore
Added binding for GameBase.SubmitHighscore
Added binding for GameBase.SubmitHighscore
Exposed GameAPI.Highscore.
Exposed GameAPI.Highscore.
Exposed GameAPI.Highscore.
Renamed ObjectInstance to Object in the docs.
Renamed ObjectInstance to Object in the docs.
Renamed ObjectInstance to Object in the docs.
Fixed other Entity overridable function parameter types.
Fixed other Entity overridable function parameter types.
Fixed other Entity overridable function parameter types.
Fixed Entity OnEnterStage / OnLeaveStage bindings.
Fixed Entity OnEnterStage / OnLeaveStage bindings.
Fixed Entity OnEnterStage / OnLeaveStage bindings.
Removed excessive debug printing.