repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
10 Years Ago
[zombies] consolidated walls & barricades
10 Years Ago
[zombies] cancel structure if builder is given new orders
10 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
10 Years Ago
[zombies] changed the way built barricades look
10 Years Ago
[zombies] smoke particles while building
10 Years Ago
[zombies] survivors swing hammer while building
10 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
10 Years Ago
[zombies] survivor doesnt block self when moving to build
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Assemblies loaded by GameHost are now strongly signed.
10 Years Ago
Now using strongly named builds of `Pngcs.dll` and `Mp3Sharp.dll`.
10 Years Ago
Added rules in premake script to sign various assemblies.
10 Years Ago
Working on strongly naming assemblies loaded by the game host process.
10 Years Ago
[smash_blox] Ball now bounces non-uniformly.
10 Years Ago
Fixed mistake in demo recording logic, fixed SmashBlox demo.
10 Years Ago
Now working in the 3D arcade unity project again.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fixed possible hang on game host initialization.
10 Years Ago
[zombies] wall animates being built
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Possible fix for game host not starting using Mono.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed temp fix used when trying to get it working on linux.
10 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
10 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Possible fix for game host not working with Mono.
10 Years Ago
Added `--restricted` option for the game host process to enable sandboxing.
10 Years Ago
Games are now loaded into a separate appdomain within the game host process.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed use of `pdb2mdb.exe` on Windows since games are no longer executed within Mono.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Now explicitly running `mono` on non-Windows with the `--debug` option.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Using the old temporary assembly path generator.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Remotes should always respond to remote calls.
10 Years Ago
Removed `[remote]` tags to logs and errors received from a remote game host.
10 Years Ago
Corrected cursor position.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] survivors wait to build if building spot is temporarily blocked
10 Years Ago
Stack traces from exceptions thrown in the game host process now have line numbers for game code when running games loaded from scripts.
10 Years Ago
[zombies] survivors move to build position before building
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Re-implemented IGame.Restarted event.
10 Years Ago
Merge branch 'master' into sandboxing
10 Years Ago
Fixed switching between games loaded from scripts.
10 Years Ago
Fixed loading games from script files.
10 Years Ago
Reduced game startup time considerably by not compressing sprite data.