repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Cherry pickin'
8 Years Ago
Removed Stats+Properties partial, exposed stats via Stats[name] operator property
8 Years Ago
Rage generation from Combat component instead of set target action
8 Years Ago
Cherry picking 11188, 11189
8 Years Ago
PlayerController cleanup
8 Years Ago
Setting combat target gives rage boost
8 Years Ago
QuadTree cherry from main
8 Years Ago
Slight performance boost going from 2D array lookup to 1D array in QuadTrees.
8 Years Ago
Cherry pick 11182, 11184
8 Years Ago
Removed ISpawner interface, fixed HintCreators being spawned when parent GameObject is inactive
8 Years Ago
Added "Not In Combat" Effect
8 Years Ago
Removed old unused method in Combat+Targeting
8 Years Ago
Cherry pick 11177, 11180
8 Years Ago
Merge the concept of Player Command and Player Instigated in GPV/Behaviour
8 Years Ago
Threat conditions on various modules (idle, sleep)
8 Years Ago
Added InCombat Effect, which increases Rage over time
8 Years Ago
Fixed missing StatManipulatorParametersDrawer calculation string
8 Years Ago
Added Rage stat
8 Years Ago
Cherry pick 11174
8 Years Ago
Misc QuadTree cleanup
8 Years Ago
Cherry pick 11172
8 Years Ago
Fixed NRE in ScreenShake Fixed bad EndSample in QuadTree[] Unit/TribeSpawner terrority influence is optional
8 Years Ago
Observation goal gated by threatened condition
8 Years Ago
Cherry picking 11166,11168 from main
8 Years Ago
Fixed a couple of bad Activity creation calls in Tribe
8 Years Ago
ActivityManager.Add robustness
8 Years Ago
GUI tweaks
8 Years Ago
EntityActivity.InvokeEvents robustness
8 Years Ago
Cherry picking 11163,11164
8 Years Ago
More
8 Years Ago
More project setup
8 Years Ago
hand bone position change
8 Years Ago
Cherry picking 11160 from base_project
8 Years Ago
Basic project validation window + asset processer hook
8 Years Ago
Fixed EnemyOverlayWidget not freeing up icons used by dead targets
8 Years Ago
Deleted more data
8 Years Ago
Deleted most data
8 Years Ago
Cherry picking 11153
8 Years Ago
Cherry picking 11150, 11152
8 Years Ago
Cherry picking 11149
8 Years Ago
Assets
8 Years Ago
Activity refactored to no longer use enums, definitions are used for categories and types, as well as data mapping (text templates, icons, etc)
8 Years Ago
Player progression rework.
8 Years Ago
Destroy entities that go out of bounds
8 Years Ago
Testbox nospawns setup for tree cutting TimeManager.SetTimeScale never sets fixedDeltaTime to 0
8 Years Ago
Cherry picking 11147
8 Years Ago
Fixed Group+Callbacks NRE
8 Years Ago
Merging Group/Tribe and Player cleanup from base_project
8 Years Ago
Player no longer explicitly owns a Tribe, instead references IGroup Various Group/Tribe cleanup
8 Years Ago
Scenes/ renames