repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Sync
8 Years Ago
Updated TOD TimeManager forwards all events for ToD, updates TOD's dateTime manually. Replaced all usage of tod events with our own. Enabled TOD time curve
8 Years Ago
Various C#6 bits
8 Years Ago
Let's use invariant string culture when auto renaming stat measurement triggers
8 Years Ago
Code sync
8 Years Ago
Fixed bad debug flag in DebugToolTabSettings Added Morale debug panel
8 Years Ago
Scared effect no longer pops notifications Various territorial AI tweaks
8 Years Ago
Fixed AIDesigner NRE
8 Years Ago
Disabled Influence comment on various weapons
8 Years Ago
Cherry picking recent code changes
8 Years Ago
Added Influence debug panel Fixed Obersvation AI break condition loop Fixed errors in GoalSettingsEditor with multiple objects selected
8 Years Ago
vox added to anims
8 Years Ago
quick fix for additive anims breaking
8 Years Ago
more male vox
8 Years Ago
Removed WashedUp effect from WashedUp gamemode
8 Years Ago
checking in changed meta
8 Years Ago
more vox
8 Years Ago
male vox
8 Years Ago
male vox
8 Years Ago
hand stuff
8 Years Ago
Various territorial AI tweaks
8 Years Ago
Minor UnitView.OnPlaySound optimisation
8 Years Ago
More AI tweaks
8 Years Ago
Rage consideration, removed Feels Threatend condition from Flight goal
8 Years Ago
Deleting a PSD that apparently is evil
8 Years Ago
merge last into main
8 Years Ago
some hand pose anims
8 Years Ago
Tribe create post tweaks
8 Years Ago
Fixed building placement NRE caused by disabled ScreenShake effect
8 Years Ago
JenkinsFile for Unity 2017.1.0b7
8 Years Ago
Picking all the cherries
8 Years Ago
Merge from 2017b
8 Years Ago
Fixed human_walk animation (frankie please check import settings) Snow weather tweaks Branch attachment fixes
8 Years Ago
Misc
8 Years Ago
Actually fixed it
8 Years Ago
Fixed bad GameState checks in ECS
8 Years Ago
Misc
8 Years Ago
InteractionPositions never check if blocked more than once per physics step Session runs PostStartNew prior to playing cutscene where applicable
8 Years Ago
Moved entity bounds check to worldManager post spawn routine
8 Years Ago
Fade fixes
8 Years Ago
More
8 Years Ago
Various UI overlay fade fuckery
8 Years Ago
Territory Location Selector caching fuckery
8 Years Ago
Various UI and game state cleanup/refactoring
8 Years Ago
The territory map is now only updated if set dirty
8 Years Ago
more
8 Years Ago
more male vox
8 Years Ago
new male vox sfx
8 Years Ago
API updater
8 Years Ago
Merge from main