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19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Renamed GoalDatabaseSettings to AIDatabaseSettings, related classses
9 Years Ago
AINodeGraph stores AIModuleSettings ref, not EntityId. Numerous other exciting AIDesigner tweeaks
9 Years Ago
Refactored triggers to use a single data type, moved and renamed nearly all triggers data, updated editor etc Effects support multiple triggers for add/remove UnitMovementSpeedTriggerSettings clarity StatMeasurementTriggerSettings auto-generates asset name based on stat measurement data
9 Years Ago
WIP on Breeding Group and Behaviour Group in general.
9 Years Ago
meaty flesh sounds
9 Years Ago
fire sfx
9 Years Ago
Small tidy up of music manager
9 Years Ago
bear ragdoll prefab
9 Years Ago
human ragdoll prefab
9 Years Ago
Fixed UnitMovementSpeedTriggerSettings tweaks
9 Years Ago
Added Hungry Effect Exposed EffectSettings.IconColor in editor Effect tweaks
9 Years Ago
Only Effects that are flagged ExposedToPlayer will shw on the UI
9 Years Ago
Fixed view thing again
9 Years Ago
Fixed walking effect trigger
9 Years Ago
deer ragdoll prefab
9 Years Ago
UnitSettingsEditor.UpdateViewRagdoll respects collider types
9 Years Ago
Fixed group creation bug
9 Years Ago
stone sfx added
9 Years Ago
Hooked up some FX. Data save
9 Years Ago
UnitView won't add FixedJoint to spine if one is present
9 Years Ago
Auto setup of FixedJoint on spine in UnitView UnitView ragdoll sync from ref prefab tool
9 Years Ago
stone
9 Years Ago
Updated prefabs, added ragdoll stuff
9 Years Ago
more fiya sf
9 Years Ago
fire sfx
9 Years Ago
Scene save and some sound ref fixes
9 Years Ago
Fixed view management NRE. Deleted old sound folder...
9 Years Ago
Fire sfx
9 Years Ago
re-arrangement of sfx
9 Years Ago
Removed DataAsset.Id Removed duplication reflection utility class "Fixed" weird compiler error related to GroupSettings.Create...
9 Years Ago
SFX folder re-arrangement
9 Years Ago
improved river sfx
9 Years Ago
Moved ViewManagement from base BeforeEditor to EntitySettingsEditor
9 Years Ago
DataAsset no longer implmenets IPersistent, removed IDataAsset interface
9 Years Ago
alligator sfx
9 Years Ago
baby mammoth trumpet
9 Years Ago
very placeholder much deer death
9 Years Ago
Changed AtmosphericMusicSettings to use a bundle system, with one tag per asset and tags per bundle
9 Years Ago
Metas, deleting tween settings asset thing
9 Years Ago
Deleted a tweening thing
9 Years Ago
hide fbx
9 Years Ago
Click fx stuff
9 Years Ago
Data save
9 Years Ago
Added UnitEffectsWidget
9 Years Ago
Editor asset icon display funtimes
9 Years Ago
Data icon handling refactor Fixed NRE in UnitBehaviourWidget.OnBehaviourCompleted
9 Years Ago
Removing duplicate fields in some data types
9 Years Ago
Misc data type code consistency/cleanup
9 Years Ago
Allow "empty" DSEs.... AI Designer GoalPlan Editor tweaks
9 Years Ago
Nuked all un-used Goals and GoalPlans from the db Added basic usage counter to DataAsset, requires per-type impl, and more work to be 100% accruate (in the case of Interactions in particular)