repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
More AI data validation
9 Years Ago
Compile fix
9 Years Ago
Data
9 Years Ago
Compile fixes
9 Years Ago
Data validation hooks for GoalParameters + GoalPlanParameters Removed SelfType from ConsiderationSettings
9 Years Ago
Fixed CanFindItems NRE
9 Years Ago
Data
9 Years Ago
Fixing more building shit, people now grab tools again
9 Years Ago
Data
9 Years Ago
Condition fixes, data, etc
9 Years Ago
Removed IsInFearCondition, replaced with regular flag condition Renames, data fixes, etc
9 Years Ago
Removed pointless "self type" field from ConditionSettings. Fixed some data
9 Years Ago
Fixed human building module not working
9 Years Ago
More editor side tinkering
9 Years Ago
Fixed messy building text display.
9 Years Ago
DataEditor asset filtering fix
9 Years Ago
DataEditor tweaks
9 Years Ago
Removed EntityCondition, UnitCanFindEntityCondition replaced with new Entity type and EC type conditions where they were in use. Deleted a shitload of un-used condition assets
9 Years Ago
Fixed incorrect building % calculation
9 Years Ago
Fixed percentage stat modifiers not working, cleaned up Stat+Modifiable so that we no longer store two seperate lists of modifiers... (wat)
9 Years Ago
Item handling tweaks and cleanup
9 Years Ago
Fixed BehaviourChain not firing OnBehaviourCompleted event + UnitBehaviourWidget not updating properly
9 Years Ago
Removing island02 from build settings
9 Years Ago
PlayerController tweaks (don't remove sleeping flag when adding to unit's) behaviour chain Desire tinkering
9 Years Ago
Renamed Agent+Goals partial and methods to Agent+Behaviour
9 Years Ago
Don't recalculate decision score when adding to existing player instigated goal/behaviour chain Reset UnitBehaviourWidget on goal completion
9 Years Ago
Unsetting active combat ability when unequipping weapon
9 Years Ago
smartobject_test wall layer fix
9 Years Ago
Rename
9 Years Ago
Unit.Items.IsHolding, Combat.OnPickedUpItem tweak
9 Years Ago
Tweaks
9 Years Ago
unimportant stuff
9 Years Ago
PerformRangedAttack NRE catch with throwing weapons
9 Years Ago
Merge, data save
9 Years Ago
Set spear throwing anim to correct one (hopefully)
9 Years Ago
Some clickorder files (nothing assigned yet, hold thy horses)
9 Years Ago
Only invoke BehaviourChain.OnElementAdded when parameter is passed
9 Years Ago
More dicking around with combat
9 Years Ago
PlayerController copies blackboard into GPV.BC.Blackboard when queueing behaviours
9 Years Ago
Editor fuckery
9 Years Ago
Sensible things
9 Years Ago
PlayerController move command FX BehaviourPlanSettings player command FX support
9 Years Ago
Player prefab
9 Years Ago
Get fucked, tween shite
9 Years Ago
9 Years Ago
Combat projectile tweaks
9 Years Ago
More
9 Years Ago
9 Years Ago
More combat fiddling
9 Years Ago
More projectile / combat event tweaks