19,298 Commits over 1,614 Days - 0.50cph!
attachments editor cleanup, spear data
unfinished altar stuff, mostly checked in to get out out of my added list in plastic
spear attachment point offset data
Update entity view LODGroup.size at runtime via debug flag, expose value to data browser
more WIP because shit's complicated
Debug tools tweaks (fixed header, scrolling content)
Building requirement fact provider ignores disable ents
Fixed some target filters using bad building categories
Removed "Fire" building category
Removed incremental compiler
Entity LOD size test
grass clothing texture is more grassy and less leafy
decay tex on grass clothing material
Starting clothes have reduced durability
increased sample radius for building requirement provider
Fact provider settings specify a Blackboard write key array.
BuildingRequirementFact writes to the container key.
Remvoed nma.warp call in UnitView.Setup (caused warning spam re navmesh agents)
Fixed BuildingRequirementFact not doing grid entity sample on first run (track run count in base type)
Bullshit to cache animator params
Print debug text when activity has no data for notifications
Moved expensive animator param caching from warmup to unit data validate
BuildingRequirementFactProvider accounts for registration of entities to the building container
Fixed a VisualFX.Create overload not returning true
fixe female leaf chest skinning
Building req fact optimisation
Building requirement fact listens to new Building.OnEntityAdded/OnDecayDestroyedItem events
write building to blackboard in acquire materials for building
Building requirement fact work
Blackboard interaction plans injector checks plan validity
re export of spear to use correct materials
unlock all cheat no longer breaks progression when turning it off again
CraftingStation.GetCraftables cleanup
Fact selector tweaks
Fixed building requirement fact not returning results
Inspecting an entity no longer clears selected unit
Added IFactProvider.GetResults(Blackboard) override to support key specific write methods
Facts no longer holds blackboard, return object results
Fixed fact eval causing NRE
Fact progress, testing usage in building AI
Fixed some more bath paths