branchrust_reboot/main/4ShotMiniCrossbowcancel

162 Commits over 92 Days - 0.07cph!

1 Year Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 3 and 4 in minicrossbow view model prefab.
1 Year Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 1 and 2 in minicrossbow view model prefab. Also added 'viewmodel sway' and 'viewmodel lower' scripts.
1 Year Ago
- Support seperated arrow meshes from bone - Modify on/off state depending on shots remaining
1 Year Ago
main -> 4ShotMiniCrossbow
1 Year Ago
created v_minicrossbow_bolt and linked to the 4 bolt joints in viewmodel prefab
1 Year Ago
exported 4 reload anims for vm mini crossbow and the rig again so all 4 bolt joints are in the correct postion
1 Year Ago
3p mini corssbow anims updated
1 Year Ago
split vm mini crossbow reload anim into 3 parts and removed skinned mesh arrows from its rig
1 Year Ago
Further work on handling reload state with arrow persistence
1 Year Ago
- Properly initiate fractional reload animation set - Sit for whole length of single reload animation
1 Year Ago
Fixed Single Reload Finish -> idle transfer
1 Year Ago
Fixed deploy -> idle time
1 Year Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
1 Year Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
1 Year Ago
edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
1 Year Ago
Setup rotation through animation curve
1 Year Ago
Swap over to using Quaternions instead
1 Year Ago
Ass rotate implementation. Setup anim events. Moved everything over to a Viewmodel script
1 Year Ago
main -> 4ShotMiniCrossbow
1 Year Ago
mini crossbow viewmodel animations updated
1 Year Ago
vm mini crossbow rig updated also deploy and admire animation edits
1 Year Ago
edited mini crossbow 3p anims, set the anim clips to get the r prop bone working and set up holster position
1 Year Ago
set up mini crossbow world model and intial anims
1 Year Ago
Major wip: - Set up fractional reload - Setup fast reload values (purely wip and testing) - Setup Mini Crossbow script (sets shots left value) - Use shots left to blend anims
1 Year Ago
mini crossbow admire anim updated and rotate barrel anti clockwise clip created
1 Year Ago
Manifest Codegen
1 Year Ago
main -> 4ShotMiniCrossbow
1 Year Ago
mini crossbow viewmodel animations edited
1 Year Ago
mini crossbow viewmodel animations updated
1 Year Ago
updated viewmodel mini crossbow anims
1 Year Ago
mini crossbow viewmodel anims updated
1 Year Ago
updated rig and anims for mini crossbow
1 Year Ago
properly set texture sizes in the import settings
1 Year Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
1 Year Ago
mini crossbow viewmodel anims and skinning edits
1 Year Ago
added mini crossbow viewmodel camera script and its updated rig and idle pose.
1 Year Ago
mini crossbow textures resized too
1 Year Ago
edited ads postion in mini crossbow viewmodel prefab
1 Year Ago
missing files
1 Year Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
1 Year Ago
mini cross bow world model lods and basic prefab setup w some scripts
1 Year Ago
Mini crossbow icon render setup and icon
1 Year Ago
Mini crossbow: - Swapped world model to use the viewmodel for just now - Added multi swap arrow script to support multiple swap arrows in different slots
1 Year Ago
main -> 4ShotMiniCrossbow
1 Year Ago
folder renaming
1 Year Ago
fixes for ironsights not working
1 Year Ago
exported updated mini crossbow rig and assigned textures
1 Year Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
1 Year Ago
removed unused blockout mesh and .mats
1 Year Ago
Fix viewmodel errors Rebuild manifest