branchrust_reboot/main/4ShotMiniCrossbowcancel

162 Commits over 92 Days - 0.07cph!

8 Months Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 3 and 4 in minicrossbow view model prefab.
8 Months Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 1 and 2 in minicrossbow view model prefab. Also added 'viewmodel sway' and 'viewmodel lower' scripts.
9 Months Ago
- Support seperated arrow meshes from bone - Modify on/off state depending on shots remaining
9 Months Ago
main -> 4ShotMiniCrossbow
9 Months Ago
created v_minicrossbow_bolt and linked to the 4 bolt joints in viewmodel prefab
9 Months Ago
exported 4 reload anims for vm mini crossbow and the rig again so all 4 bolt joints are in the correct postion
9 Months Ago
3p mini corssbow anims updated
9 Months Ago
split vm mini crossbow reload anim into 3 parts and removed skinned mesh arrows from its rig
9 Months Ago
Further work on handling reload state with arrow persistence
9 Months Ago
- Properly initiate fractional reload animation set - Sit for whole length of single reload animation
9 Months Ago
Fixed Single Reload Finish -> idle transfer
9 Months Ago
Fixed deploy -> idle time
9 Months Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
9 Months Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
9 Months Ago
edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
9 Months Ago
Setup rotation through animation curve
9 Months Ago
Swap over to using Quaternions instead
9 Months Ago
Ass rotate implementation. Setup anim events. Moved everything over to a Viewmodel script
9 Months Ago
main -> 4ShotMiniCrossbow
9 Months Ago
mini crossbow viewmodel animations updated
9 Months Ago
vm mini crossbow rig updated also deploy and admire animation edits
9 Months Ago
edited mini crossbow 3p anims, set the anim clips to get the r prop bone working and set up holster position
9 Months Ago
set up mini crossbow world model and intial anims
9 Months Ago
Major wip: - Set up fractional reload - Setup fast reload values (purely wip and testing) - Setup Mini Crossbow script (sets shots left value) - Use shots left to blend anims
9 Months Ago
mini crossbow admire anim updated and rotate barrel anti clockwise clip created
9 Months Ago
Manifest Codegen
9 Months Ago
main -> 4ShotMiniCrossbow
9 Months Ago
mini crossbow viewmodel animations edited
9 Months Ago
mini crossbow viewmodel animations updated
9 Months Ago
updated viewmodel mini crossbow anims
9 Months Ago
mini crossbow viewmodel anims updated
9 Months Ago
updated rig and anims for mini crossbow
9 Months Ago
properly set texture sizes in the import settings
9 Months Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
9 Months Ago
mini crossbow viewmodel anims and skinning edits
9 Months Ago
added mini crossbow viewmodel camera script and its updated rig and idle pose.
9 Months Ago
mini crossbow textures resized too
10 Months Ago
edited ads postion in mini crossbow viewmodel prefab
10 Months Ago
missing files
10 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
10 Months Ago
mini cross bow world model lods and basic prefab setup w some scripts
10 Months Ago
Mini crossbow icon render setup and icon
10 Months Ago
Mini crossbow: - Swapped world model to use the viewmodel for just now - Added multi swap arrow script to support multiple swap arrows in different slots
10 Months Ago
main -> 4ShotMiniCrossbow
10 Months Ago
folder renaming
10 Months Ago
fixes for ironsights not working
10 Months Ago
exported updated mini crossbow rig and assigned textures
10 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
10 Months Ago
removed unused blockout mesh and .mats
10 Months Ago
Fix viewmodel errors Rebuild manifest