branchrust_reboot/main/Attack Helicoptercancel

436 Commits over 1,308 Days - 0.01cph!

11 Months Ago
Fixed brief mouse wheel input often being missed
12 Months Ago
Increase mouse wheel zoom speed
12 Months Ago
Changed attack heli from Attack3 bind, to mouse wheel control instead
12 Months Ago
Merge Main -> Attack Helicopter
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Additional null checks for heli seat owner
1 Year Ago
Removed team interactions from attack heli and minocopter mounted players. Fixes "promote to leader" obscuring the pilot's view, if a team-member gunner is seated in front of them.
1 Year Ago
Improved attack heli gibs, updated the model, no more jitter
1 Year Ago
Fixed gunner's head moving with the gun when they're in turret view
1 Year Ago
Don't load a monument by default in MonumentIsland_Oilrigs
1 Year Ago
Collider edit
1 Year Ago
Improved Attack Heli detailed colliders
1 Year Ago
Improved attack heli world colliders
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Added a functional hit marker to the attack heli UI dialog
1 Year Ago
Rocket heat seeker damage changes and large_helicopter_protection changes - Helicopters now take two hits to destory, scrap transport helicopter remains at 4.
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Added a game tip for pilot controls
1 Year Ago
Fixed attack3 not being tokenised
1 Year Ago
GameTips now show for longer if there is a lot of text to read
1 Year Ago
Show the gunner tooltip when mounting the gunner seat rather than when using the monitor. I think it's too blurry on the monitor unfortunately.
1 Year Ago
Fixed Launcher lock on sounds staying on if the player was looking at something while they disconnected OnHeldChanged doesn't actually get called in this case so the targeting invoke was still running forever, this cancels the invoke Also fixed the lock on bar staying visible after reocnnecting if disconnecting while locked onto a target
1 Year Ago
Additional NRE checks in HideUntilMobile
1 Year Ago
Patrol helicopter now fires flares whenever a homing missile is launched at it It has unlimited flares
1 Year Ago
Refactored valid homing target calculation. Fixes patrol heli no longer being homing-targetable
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Merge attackhelicopter_emissive_uv1 -> Attack Helicopter
1 Year Ago
Since normal rockets are no longer allowed, fixcars 3 now loads incendiary rockets instead of basic
1 Year Ago
Minor wording change to the attack heli storage loot UI
1 Year Ago
Can no longer load normal rockets into attack heli - only HV or incendiary
1 Year Ago
New rocket/flare storage UI design and setup
1 Year Ago
Scraptransportheli v homing rocket damage changes
1 Year Ago
Disable active loot panels in loot panel scene
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Attack Helicopter menu background video
1 Year Ago
fix missing sounds on chinook (copied sound behavior from pre-refactor BaseHelicopterVehicle.cs to CH47Helicopter.cs)
1 Year Ago
attack heli flare sounds, rocket dryfire sound, rocket launch sound tweaks, and damaged fire sound position update
1 Year Ago
Added sound for failed gun fire attempts
1 Year Ago
Only play the out of rockets sound if there's no ammo left at all, some other refactoring
1 Year Ago
Fixed rocket ammo including flares in ammo count
1 Year Ago
Added placeholder sounds and RPCs for trying to fire rockets with no rockets left, and the same (with a different sound) for flares
1 Year Ago
Set up and added a placeholder sound for attack heli firing flares
1 Year Ago
Made attack heli headlight much brighter and longer range
1 Year Ago
Added missing 'using'
1 Year Ago
Attack Helicopter gunner can now press reload key to reload gun and rockets early
1 Year Ago
Disable emission on gib materials. Fixes attack heli gibs having headlights on
1 Year Ago
Protect turret interaction when there's a driver
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Merge from main
1 Year Ago
If either player fires any weapon on the helicopter, both players are now marked hostile regardless of whether the weapon hurts anyone