branchrust_reboot/main/Boomerangcancel

166 Commits over 274 Days - 0.03cph!

9 Months Ago
View model improvements to finger posing when not wearing gloves (post glove updates)
9 Months Ago
Cherry pick from 119676 (viewmodel glove slimming)
9 Months Ago
jungle_update -> boomerang
9 Months Ago
Client server mismatched fields error
9 Months Ago
Last minute changes
9 Months Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
9 Months Ago
Added item condition to Boomerangs - each hit removes 10% of durability
9 Months Ago
Cancel 3p animation if hits the ground
9 Months Ago
Added controller
9 Months Ago
Improve script notes.
9 Months Ago
Improve Boomerang hit detection. Fix movement code taking excess velocity from the server projectile movement. Can now turn on/off server projectile movement code (boomerang only uses server projectile for its initial thrown section, client predicted on curving)
9 Months Ago
Remove rotating logs
9 Months Ago
Dont fly to a player thats ran too far from the starting position
9 Months Ago
Aim slightly higher up than the feet
9 Months Ago
Client predicted returning to player
9 Months Ago
Quicker return speed (again)
9 Months Ago
3p throwing and waiting to catch boomerang animations
9 Months Ago
Try and return to the player rather than the starting spawn location
9 Months Ago
jungle_update -> boomerang
9 Months Ago
jungle_update -> Boomerang
9 Months Ago
Don't allow placement on single racks
9 Months Ago
Animation update to remove boomerang clipping with the larger gloves
9 Months Ago
- Can throw boomerang sooner after catching it (quicker caught animation transition) - Reduce catch animation duration frames
9 Months Ago
Can no longer use a boomerang to gather wood or harvest bodies
9 Months Ago
Double boomerang throwing range
9 Months Ago
jungle_update -> boomerang
9 Months Ago
Setup for wall mounted weapon racks. Too small for other types.
10 Months Ago
Adding camera animation to boomerang content
10 Months Ago
Adding extra 3p anim for catch and adjusted blends
10 Months Ago
Greatly increase boomerang thrown speed and reduce curving time
10 Months Ago
Retain item ownership after throwing and picking up the boomerang
10 Months Ago
main -> Boomerang
10 Months Ago
Fixed boomerang directions not responding properly to percentage complete through the throw arc
10 Months Ago
Expose settings to change return arc and time until start return arc
10 Months Ago
Remove time log
10 Months Ago
- Prevent different boomerang items from being able to catch other boomerang items (eg boomerang 2 item catching boomerang 1 in the air) - Harden check logic on boomerang catch (server & client)
10 Months Ago
Fix issue detecting if boomerang has finished its curve
10 Months Ago
Allow boomerang to generate more forward momentum if its finished its curve and hasnt hit the ground yet
10 Months Ago
- Setup script to allow trails (or any child) to null out rotation on a specific axis - Stopped Boomerang trail from following the x axis
10 Months Ago
Detect water hits - handle it like the other projectiles
10 Months Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
10 Months Ago
Boomerang prefab information
10 Months Ago
Moved to /effects
10 Months Ago
Trail ready for mirrored orientation.
10 Months Ago
Fresnel opacity.
10 Months Ago
Even more orientation fixes.
10 Months Ago
Orientation fix.
10 Months Ago
WIP (some temp stuff)
10 Months Ago
Midair visibility WIP. Texture optimiziation. Slash instead of blunt dmg.
10 Months Ago
main -> Boomerang