branchrust_reboot/main/Desert_Military_basescancel

286 Commits over 92 Days - 0.13cph!

3 Years Ago
Always center on target point in MLRS dash view
3 Years Ago
Fix calculation bugs
3 Years Ago
Instead of modifying MLRS rocket velocity for targets that are beyond angle range, adjust gravity instead. Rockets which always have the same horizontal velocity should be easier to tune re SAM site hits.
3 Years Ago
Make it client-side only
3 Years Ago
Don't show the big dust cloud in the MLRS rock explosion effect if the rocket explodes way up in the air (probably from a SAM hit)
3 Years Ago
Safe zone triggers destroy MLRS rockets
3 Years Ago
Expose SAM missileSpeedMultiplier in the inspector
3 Years Ago
Refactor the SAM site target types into a State pattern. A little tidier
3 Years Ago
MLRS SAM changes: - All SAM sites now target MLRS rockets (even player ones) - SAM sites are better at shooting down MLRS rockets. Every now and then one might get through though (intentional!)
3 Years Ago
Made the MLRS' brokendownminutes a convar
3 Years Ago
Adjusted how the MLRS determines the rocket trajectories. More chance of hitting close to the central targeted point
3 Years Ago
3 Years Ago
Rocket trails. New heat shimmer textures.
3 Years Ago
Fixed shockwave sometimes sorting blackness onto the sky
3 Years Ago
█▌▅▅▍▌ █▊▋▄▅ ▊▄ ▆▌▇▊ ▋▋▉▇▇▄ ▋▅█▅▌▄▉█▌.
3 Years Ago
Adjust rocket launch positions to avoid clipping
3 Years Ago
Stop MLRS projectiles sometimes getting confused due to the aim raycast hitting other MLRS projectiles. Now ignoring layers that move; only looking at static content for hit pos calculation.
3 Years Ago
Minor MLRS UI edit
3 Years Ago
Interaction edit
3 Years Ago
Created and set up placeholder broken down state FX
3 Years Ago
MLRS breaks down for 60 minutes after firing.
3 Years Ago
Adjustments to various MLRS things, manifest update to get VFX working correctly. Also fixed submarine item storage wrong ID.
3 Years Ago
MLRS UI tweaks
3 Years Ago
Adjusting MLRS range
3 Years Ago
Set up MLRS rocket initial launch effect
3 Years Ago
Hooked up new rocket thrust effect
3 Years Ago
Set up and assigned the new MLRS rocket explosion effect
3 Years Ago
Backfire & rocket thrust prefabs
3 Years Ago
Sorting fix
3 Years Ago
Light timing polish
3 Years Ago
Ground effect & polish
3 Years Ago
Iterating: Debris, additional rendermin sparking, LOD.
3 Years Ago
▋▌▅▊▇▌█▌▄ ▇▌▍▋▌▋ ▄▉▄▍▅▇▆ ▍▋▅ ▉▅▆▉█ ▊▅▉▋▇▋
3 Years Ago
Client compile fix
3 Years Ago
General MLRS stuff
3 Years Ago
- MLRS rockets now show their explosion FX in the air, while still causing actual damage at the ground - Converted ServerProjectile's ProjectileImpact from using SendMessage to using an Interface and GetComponent. Done since I needed to pass an extra parameter, but might provide a ~10x performance speedup as a bonus. - MLRS fire button light now flashes - Spacebar closes MLRS targeting dialog
3 Years Ago
▍▊█▉▍▄▊▄▇. ▍▍▆ ▇▇▄▉▆▇▄▅▄ ▅▄▄▌▅▇ ▄▊▉.
3 Years Ago
Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
3 Years Ago
More
3 Years Ago
Rear camera UI adjustment
3 Years Ago
Visually show the loaded rockets in the MLRS
3 Years Ago
Rocket hinges are more physicsy
3 Years Ago
Keep rocket tube hinges hanging straight down
3 Years Ago
Setting up rocket launcher end caps
3 Years Ago
3 Years Ago
Fix server compile
3 Years Ago
Merge MLRS_Model -> DMb
3 Years Ago
▇▄▆▍▆ ▆▄▄ ▅█▋▍█▌▌▆▇ ▆▇▄ ▉▌▊▍▇ █ ▄▌█▉▆▄▆█ ▋▉▌▍▉▆▄▋ ▇▆▇▊▆▊▍▍▇▊▄, ▄▄▉▇▆▊▋ ▆▅▉▉▅▋▋ ▍ ▄▆█ ▇▋▅ ▄▋██ ▊▊▆█▍▉▅ ▊▍▅ █▆▅▉▆▋▄ ▍▆▌▄ ▉ ▍▆▉▊█▄▍▍ ▄▆ ▅▌▊'▄ ▉▌▅▄██ ▌▉▉