branchrust_reboot/main/HomingMissileLaunchercancel
141 Commits over 92 Days - 0.06cph!
launcher vm prefab update
launcher vm - set up ironsights correctly ( still needs ui screen)
override controller updates
initial launcher 3p anims and override controller setup
gave missile launcher worlmodel prefab correct collider bounds
Homing missile launcher worldmodel
exported edited homing missile launcher rig and view model animations
deleted homing missile launcher world model rig fbx as it isnt needed
edited homing missile launcher entity prefab and override controller
added homing missile
lods, textures and materials
exported rig and rough animations for testing on the homing missile launcher viewmodel and setup anim clips in unity
added launcher .item, prefab updates
launcher prefab updates, added .viewmodel prefab (WIP)
launcher file/folder setup and edits, base vm rig files & .entity holdtype
exported homing missile launcher hold type idle pose and setting up in unity
made w_homingmissilelauncher rig
updated textures to fix a small issue
added lods and updated viewmodel
updated textures and set sizes
setup basic world and viewmodel prefab
updated textures and materials
homing missile launcher setup
textures, materials and prefab
removed blockout
homing missile blockout
folder setup