branchrust_reboot/main/automated_testingcancel

119 Commits over 122 Days - 0.04cph!

Today
Fix small backpack broken world model outline Testlist
Today
merge from main
9 Days Ago
Fix failing container corpse test for bed testlist
9 Days Ago
merge from main
15 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
15 Days Ago
Fix cooking tests failing for the stove
15 Days Ago
merge from main
28 Days Ago
Fix new mountable tests having the "Deployables" category, breaking deployable tests Minor cleanup, testlist
28 Days Ago
merge from main
57 Days Ago
Possibly fix some tests failing
57 Days Ago
Moved server block in TestScenario_RocketSplashDamage
57 Days Ago
Don't catch exceptions in WrapTestAsCoroutine
57 Days Ago
Missed one
57 Days Ago
Editor only codegen, codegen
57 Days Ago
Compile fix
57 Days Ago
testlist
57 Days Ago
merge from main
2 Months Ago
Wire tool tests
2 Months Ago
Fixed ParameterDisplayName not being populated correctly in test resutls
2 Months Ago
Test result stacktraces are now populated correctly with captured errors
2 Months Ago
Added SpawnPrefab in RustTestFixture, similar to SpawnEntity but for prefabs
2 Months Ago
merge from automated_testing/raid_recorder
2 Months Ago
merge from main
2 Months Ago
Fixed automated test prefabs being shipped to the client bundles
2 Months Ago
merge from main
2 Months Ago
Fixed TestRunnerWindow error when opening foldouts CTRL + Click on an asset path parameter pings the asset in the project window Added to right click context menu too
2 Months Ago
Better logging on RustTestFixture::SpawnEntity
2 Months Ago
Fixed OOB error on testscenario_rocketsplash5_turretpod
2 Months Ago
merge from automated_testing/export_optims
2 Months Ago
Forgot to refresh the test list
2 Months Ago
Triangle bug splash test fixes Moved one turretpod case to trianglebug
2 Months Ago
merge from main
2 Months Ago
merge from automated_testing/raiding
2 Months Ago
Fixed raiding tests CI filtering Test lists
2 Months Ago
Fixed flacky raiding tests Rockets spawned by ServerProjectileTestSpawner were moving during the WaitUntilAllSpawned
2 Months Ago
Fixed CI testlist loading
2 Months Ago
Didnt save
2 Months Ago
Flagged tests that need to be ignored by CI
2 Months Ago
Batchmode testrunner is now using a dedicated CI testlist by default, can be overriden with any testlist by adding a path to the +autotest command line CI testlist is generated when we generate the regular test list Tests can be excluded from CI with the ExcludeFromCI attribute Test parameter can be filtered too with FilterForCI in TestParameterSource
2 Months Ago
merge from main
2 Months Ago
Test list
2 Months Ago
Moved cooking tests out of if UNITY_EDITOR Renamed the tests
2 Months Ago
CI testlist
2 Months Ago
Excluded some prefabs from BaseCombatEntity tests Test list
2 Months Ago
Test list
2 Months Ago
Sprinkler tests cleanup and fixes
2 Months Ago
Auto turret target death and item giving fixes
2 Months Ago
Skip items that have already been removed in RustTestFixture::KillSpawnedItems
2 Months Ago
Include AutomatedTests prefabs in the bundles
2 Months Ago
Make sure vehicles have mount points in TestAutoTurret.PlayerMountedToArmoredVehicle_PlayerNotTargeted