branchrust_reboot/main/d11_console_version/unity2019.1/Art_optimisationcancel

459 Commits over 61 Days - 0.31cph!

4 Years Ago
[D11] Whoops, These are the Assets\Content\Props\small_junk
4 Years Ago
[D11] Fixed Scaling on Helicopter Gibs, Assets\Content\Props\small_junk LODs
4 Years Ago
[D11] Set up some LOD Groups in bundled\Prefabs and Prefabs\Deployable
4 Years Ago
[D11] + prefabs/deployable - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] + bundled\prefabs\radtown - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] Set up missing LOD Groups in Content\Nature and LODs for 2 vehicles
4 Years Ago
[D11] Assets\Content\Props\Helicopter_parts LODs
4 Years Ago
[D11] + content\nature\dunes - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] + content\nature\driftwood - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] + content\nature\caves - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] + content\structures - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] Fixed Assets\Content\Props\door_barricades_static
4 Years Ago
[D11] + content\building - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] Fixed some incorrect weapon worldmodel sizes
4 Years Ago
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
4 Years Ago
[D11] + Issue 3046 - Semi-auto Pistol fixed/reverted
4 Years Ago
[D11] Military_Tunnel SLOD
4 Years Ago
Translation and rotation fixed for cave models in a specific prefab. Caused by missing user data in the transition to 3ds max from unity
4 Years Ago
restructuring prefab hierarchy to fix a bug where LOD's were not loading correctly
4 Years Ago
Fix for a rotation issue in caves entrance a
4 Years Ago
[D11] Launch Site SLOD + Sphere Tank SLOD
4 Years Ago
[D11[ Compound SLOD scene fix and SLOD for Satellite
4 Years Ago
Added SLOD for compound
4 Years Ago
[D11] Particle system optimisations
4 Years Ago
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc (Not finished)
4 Years Ago
[D11] + prefabs\plants - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
4 Years Ago
[D11] + prefabs\misc - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
4 Years Ago
+ Assets\prefabs\clothes + assets\prefabs\IO + assets\prefabs\clothes LOD Checked
4 Years Ago
[D11] Particle system optimsations
4 Years Ago
[D11] + More prefab fixes and adjustments (Props)
4 Years Ago
[D11] + Few prefab fixes for the server and in general
4 Years Ago
[D11] + Airfield added the SLOD accidentally hidden
4 Years Ago
[D11] + LOD's adjusted for server (Airfield) + scene to prefab
4 Years Ago
[D11] + Prefabs adjusted so that they are unhidden, multiple scene to prefabs
4 Years Ago
[D11] + Bunch of prefabs that shouldn't have been hidden unhidden + Water_well_a scene to prefab
4 Years Ago
[D11] + Another floor.grill prefab adjusted
4 Years Ago
[D11] + Parts\static\floor.grill - Adjusted prefab as it was causing issues due to being hidden
4 Years Ago
[D11] + Trainyard - Unhidden assets that shouldn't have been hidden
4 Years Ago
[D11] + Issue 3054 fix - Getting trapped in a hole inside the Junkyard
4 Years Ago
[D11] Harbor_1 SLOD, Powerplant SLOD + few previous SLOD corrections
4 Years Ago
[D11] + Couple of LOD's adjusted for server
4 Years Ago
[D11] + Supermarket FBX files converted to used prefabs + scene to prefab
4 Years Ago
[D11] + Powerplant_1 FBX's replaced with prefabs + Scene to prefab
4 Years Ago
[D11] Particle system optimisations
4 Years Ago
[D11] + Compound - Missing Scene to Prefab
4 Years Ago
[D11] + Launch_site - FBX files converted to used Models + Scene to prefab + LOD Changes
4 Years Ago
4 Years Ago
[D11] + Lanch_site_ground - changes to LOD distances + Launch site FBX's replaced with used prefabs + Scene to prefab
4 Years Ago
[D11] Compound buildings with incorrect scale fixed
4 Years Ago
Rivers rocks LOD's set up