branchrust_reboot/main/d11_console_version/unity2019.1/Art_optimisationcancel

459 Commits over 61 Days - 0.31cph!

6 Years Ago
[D11] Roads LOD Distance tweaks
6 Years Ago
[D11] Abandoned Supermarket LOD tweaks
6 Years Ago
[D11] Cacti LOD Update and Fixes
6 Years Ago
[D11] Rowboat + Speedboat LOD distance tweaked
6 Years Ago
[D11] LOD distance tweaks to launch site assets
6 Years Ago
[D11] + Sewer Branch LOD's tweaked
6 Years Ago
[D11] LOD Shadows tweaks to trainyard assets
6 Years Ago
[D11] Fixed Broken Mushroom Cluster
6 Years Ago
[D11] + Quarry_a, Quarry_b, Quarry_c, LOD's tweaked
6 Years Ago
[D11] Mushroom LOD fix and prefab check.
6 Years Ago
[D11] LOD Distance tweaks to train yard assets
6 Years Ago
[D11] + Bandit_Town LOD's tweaked
6 Years Ago
[D11] Water Treatment, Water Well, Radtown, Mining Quarry Compound and Power Substation Big 1 SLOD Textures.
6 Years Ago
[D11] LOD distance tweaks to water wells assets
6 Years Ago
[D11] + Bandit_Town LOD's tweaked
6 Years Ago
[D11] Fixed LODs on foundation.steps Metal and Stone
6 Years Ago
[D11] LOD Tweaks Player Built Structures
6 Years Ago
[D11] + Fixed all the issues with the wooden cabins (Missing prefabs, prefabs incorrect transform, materials assigned incorrectly, LOD's not transitioning correctly, etc)
6 Years Ago
[D11] + Bandit_Town a few prefabs tweaked
6 Years Ago
[D11] + Water_treatment_plants remainder of LOD's tweaked
6 Years Ago
[D11] Cave LOD Tweaks
6 Years Ago
[D11] Fixed a bunch of broken prefabs in caves
6 Years Ago
[D11] Rest of the Core Buildables LOD tweaks
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
[D11] + Water_treatment_plants LOD's tweaked
6 Years Ago
[D11]LODs on clothes
6 Years Ago
[D11] reconnecting unlinked prefabs in the wooden cabins
6 Years Ago
[D11] + Airfield LOD's tweaked
6 Years Ago
[D11] LOD Check Building Core Elements
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
[D11] Mining Quarries, Military Tunnels, Radtown and Water Treatment Plant SLOD Textures.
6 Years Ago
[D11] Fixed floating verts on few SLODS
6 Years Ago
[D11] Revert signpost changes from 43341
6 Years Ago
[D11] Quick Tire LOD tweaks
6 Years Ago
[D11] Wooden signs removed from Compound
6 Years Ago
[D11] Junkyard SLOD textured
6 Years Ago
[D11] Compound SLOD Texture
6 Years Ago
[D11] Airfield, Bandit Camp, Water Well A-E SLOD's with textures.
6 Years Ago
[D11] Power substation SLOD with texture
6 Years Ago
[D11] + Slod unhidden for Compound
6 Years Ago
[D11] + Rest of Compound assets LOD tweaked
6 Years Ago
[D11] Trainyard_1 SLOD and texture for SLOD
6 Years Ago
[D11] Harbor2 + Launch Site SLODs textured
6 Years Ago
[D11] + Military_tunnel_1 - Removal of driftwood issue
6 Years Ago
[D11] Satellite dish SLOD set up with textures and materials
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
[D11] + More compound assets LOD tweaked
6 Years Ago
6 Years Ago
[D11] Harbor1 SLOD Textured
6 Years Ago
[D11] Lighthouse and Sphere_Tank SLODs Textured