branchrust_reboot/main/d11_console_version/unity2019.1cancel

2,267 Commits over 244 Days - 0.39cph!

5 Years Ago
[D11] [UI] Removed instanced call to ClearMutedList since it is now a static function.
5 Years Ago
Fixed ClearMutedList being non-static/
5 Years Ago
[D11] [UI] Added check for instance being null in UIChat for ClearMutedList function call.
5 Years Ago
[D11] [Audio] Fix split bug
5 Years Ago
[D11] [Audio] Add crafting start fx
5 Years Ago
[D11][UI] Fixed issue with clothing stats panel. Updated protection from leather gloves
5 Years Ago
[D11] Updated Main Menu to have a consistent button highlight across all pages
5 Years Ago
[D11][UI][#1898] Reenabled Eating from belt
5 Years Ago
fix for missing bundle names
5 Years Ago
quick hack to speed up opening the map screen
5 Years Ago
[D11] Fix for Main Menu buttons not behaving properly when selected
5 Years Ago
[D11] Fix for reload when display not zero
5 Years Ago
[D11][UI] [#1886] Disable move actions when hoveing over invalid items. [#1892] Fixed issue with fuel container.
5 Years Ago
[D11] [UI] small alignment adjustment in the inventory
5 Years Ago
[D11] [UI] visual updates to the inventory screen and all of the loot panels
5 Years Ago
[D11] [UI] Adjusted text placement on Radial Menus, Enabled text auto-sizing to help prevent overlap issues.
5 Years Ago
Fix for NativeArray access warnings
5 Years Ago
[d11][Audio] Set UI to use correct sound template.
5 Years Ago
Fix for missing bundle names
5 Years Ago
[D11] [UI] Removed reference requirement to FindJoinGameUI from UIServerEntry, parent page now adds a listener for the button event when setting up the server rows.
5 Years Ago
[d11][Audio] Added Ui Alert sound
5 Years Ago
[d11][Audio] Set up new audio for crafting start/complete , Item info open/close , and map legend on/off
5 Years Ago
[D11] [UI] Fixed missing reference error in server list when selecting an entry.
5 Years Ago
[D11] Prevent sprinting backwards
5 Years Ago
[D11][UI] The ranged weapon information panel will now update its values when a new item is applied. [#1883] Dropping will no longer remove highlight from item icons
5 Years Ago
[D11] [UI] Added Official Server icon and functionality to server list rows (only displays is admin name is null or empty string, currently no official servers to test with).
5 Years Ago
[D11] Remove dependency on ItemManager being loaded for save game creation
5 Years Ago
[D11] [UI] Fixed small button icon on loading screen (again).
5 Years Ago
[D11] [UI] Enabled Controller Speaker ConVar setting in Options menu.
5 Years Ago
[D11] Helicopter controls for pitch/roll on right stick - fix broken weapons being able to fire
5 Years Ago
Merge from d11_console_version
5 Years Ago
[D11] [Audio] Fix UI Inventory ticks when rotating character
5 Years Ago
[D11] #1830, remove the named grab pass, this could worsen performance in game but in practice it doesn't because the engine batches blurred icons together, so no extra grab passes are added by doing this, although that batching is somewhat suspect and not technically right. Anyway, a few more grab passes would be fine in the frontend, and the in-game blurring will eventually be done completely differently to this, so it doesn't matter too much.
5 Years Ago
[D11] #1838
5 Years Ago
[D11] [UI] Added audio listener to "Frontend Camera" (was spamming output log about "no audio listeners in the scene").
5 Years Ago
[D11] [UI] ClientInput now returns at the start of the function block if the loading screen is open (ignore all input while loading).
5 Years Ago
[D11] Merge into main from audio branch
5 Years Ago
[D11] [UI] Removed Combat Tip "HOLD [R1/RB] to switch between ammo types." and changed Building Tip "Rotate deployables before placing them by pressing [RB/R1]." to "Rotate deployables before placing them by pressing [Y/Triangle].".
5 Years Ago
[D11] fix for some UI stuff not showing up in the hdg remote debugger due to order being initialized before the debugger.
5 Years Ago
Merge from d11_console_version
5 Years Ago
[D11] fix for various UI problems, the layout optimisation was preventing an initial layout after re-enabling, causing various bugs like #1837
5 Years Ago
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
5 Years Ago
[D11] some more 2019.1 fixes for the SelectionState enum change.
5 Years Ago
Added error message if you try to build from the build settings window
5 Years Ago
Merge from d11_console_version
5 Years Ago
separate reimport option for models & anims
5 Years Ago
Updated quality settings
5 Years Ago
fix for incorrect build directory
5 Years Ago
Changed Build.CopyDirectory to clean out old files/directories