branchrust_reboot/main/d11_console_version/unity2019.1cancel

2,267 Commits over 244 Days - 0.39cph!

5 Years Ago
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
5 Years Ago
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
5 Years Ago
[D11] Modified General translation tip.
5 Years Ago
[D11] Added "Default" translation.
5 Years Ago
[D11][UI] added the new progress bar scene to the build settings
5 Years Ago
Removed tree mgr debug logging
5 Years Ago
[D11] small optimisation to map loading times
5 Years Ago
[D11] [UI] Crafting list and Vital Bars are now shown while quick craft wheel is open.
5 Years Ago
Moved streaming eviction and global tree components from procedural map instance to camera prefab
5 Years Ago
[D11] [UI] updated the style of the revival/underwater crate untying bar, and implemented a bleed out option when you're wounded
5 Years Ago
Marge from 2018 branch (incl. new global tree manager)
5 Years Ago
[D11] Removed debug logging
5 Years Ago
[D11] [UI] Define Fix in ScrollRectZoom.
5 Years Ago
[D11] [UI] Fixed looping SFX on map never ending when leaving map or letting go of the input. Added function to stop specific looping SFX rather than all looping SFX for cases where multiple SFX loops might need to persist.
5 Years Ago
[D11] Double11 achievement trigger change - better fix for preventing autosprint when dehydrated/radiation poisoned
5 Years Ago
[D11] [Audio] Fix map looping audio bug
5 Years Ago
[D11][UI][#1953] weapon mods should no longer show attachment adjustments for weapons they cannot be attached to
5 Years Ago
[D11] DTLS unencrypted socket dev solution integrated.
5 Years Ago
[D11] Prevent auto-sprint when dehydrated
5 Years Ago
[D11] [UI] Fixed Large Preview Panel Protections/Resistances not appearing correctly. (still need to fix hit area-specific resistance values.
5 Years Ago
Killed more weird characters
5 Years Ago
Get rid of weird spaces
5 Years Ago
Add Lantern strings
5 Years Ago
[D11] [UI] Added drop shadow to text components on inventory item selection and protections panels.
5 Years Ago
#1949, #1954
5 Years Ago
[D11][UI] Slight optimizations to opening inventory screen. Item drop navigation will show held.
5 Years Ago
Added burst settings files
5 Years Ago
Turn off cursor locking/hiding
5 Years Ago
Fix for global variable initialisation race condition (at least i think that's what i was seeing)
5 Years Ago
Upgrade package versions
5 Years Ago
[D11] bug 1834 part 1, fix for crafting menu setting up 3 times when you open it.
5 Years Ago
[D11] Add Voice.MicrophoneConnected()
5 Years Ago
[D11] bug 1843, use the Image.SetSprite extension method as used elsewhere to apply my workaround for the known Unity issue which is awaiting an official fix.
5 Years Ago
[D11] DTLS Unity testbed updated with UDP unencrypted socket support. Fixed native hang on shutdown, and socket not being released on replay in the editor.
5 Years Ago
[D11] For for PS4 NpToolKit exception
5 Years Ago
[D11] Commented out UI Markup code to help compile times on consoles.
5 Years Ago
[D11] [UI] fixed the first button in the crafting category sometimes not selecting properly
5 Years Ago
#1848, #1856, #1850, #1891, #1873, #1874, #1877, #1870, #1888, Added strings for; gun descriptions, changing seats, taking fuel
5 Years Ago
[D11] [UI] re-linked more variables and fixed some alignment issues
5 Years Ago
[D11] [UI] Commented out protection value scale hack. Protection should now use actual values until we know how we should actually display them.
5 Years Ago
[D11] DTLS plugin now has optional simple unencrypted UDP socket backend. Updated Windows console test app to work with it.
5 Years Ago
[D11] [UI] Adjusted item info spacing to better fit longer value strings. Changed colour of protections adjustment values to match item info adjustment values.
5 Years Ago
[D11] Deadzone 0 and sprint backwards fix
5 Years Ago
[D11] [UI] re-linked some variables that got unlinked switching defines
5 Years Ago
[D11] [UI] set a limit of 30 items in the crafting queue, and made certain parts of the pinned recipe element larger
5 Years Ago
[D11] Scrapman fix
5 Years Ago
[D11] Fix server compilation error
5 Years Ago
[D11] [UI] Removed Debug Log.
5 Years Ago
Adjusted layout and functionality of Player Protections Panel/Resistances. TODO: Fix numbers being inconsistent with base player protection values.
5 Years Ago
Disable GPU skinning on xb1 due to 2019.1 crashhhhyycrashy