branchrust_reboot/main/d11_console_version/unity2019.1cancel

2,267 Commits over 244 Days - 0.39cph!

4 Years Ago
[D11] Forgot to check this in for the restart exe feature (2019.1 only atm)
4 Years Ago
[D11] Server block list fix
4 Years Ago
[D11] Remove a forced command line call
4 Years Ago
[D11] Compile fix
4 Years Ago
[D11] Re-enabling camera FX for console (except sky reflections which is borked) & Restart the exe when leaving a server (temp 'fix' until unloading/reloading assets between servers is working correctly)
4 Years Ago
[D11][UI] Vending machine storage displaying current vending machine orders.
4 Years Ago
[D11] Fixes entity cache sync errors
4 Years Ago
[D11][UI] Changes to water catcher lootpanel
4 Years Ago
[DTLS] Robustness/integ checking
4 Years Ago
[D11] Removed from streaming assets
4 Years Ago
[D11] Disable access to RenderInfo.exe
4 Years Ago
[D11] Move contents of StreamingAssets\maps outside of unity project
4 Years Ago
[D11] Override XB1 Manifest
4 Years Ago
[D11][UI] Altered splitting panel UI {#3051] Fixed issue with sounds not playing when splitting items, fixed crash with sleeping bags
4 Years Ago
[D11] Force server save on server startup
4 Years Ago
[D11] Remove map save
4 Years Ago
[DTLS] Numerous fixes. Syncronize receive/connect. Send disconnect fragment correctly. Bumped protocol. Built everying/endian fixed.
4 Years Ago
[D11] Foce save on server startup
4 Years Ago
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
4 Years Ago
[D11][#3078] Fixed issue with push to talk, fixed issue with blocked settings not saving, Fixed frontend reconnect icon not displaying
4 Years Ago
[D11] XB1 compile fix
4 Years Ago
[D11] Reverted quality settings checked in in error
4 Years Ago
[D11] Missing Commit Files
4 Years Ago
[D11] Missing files from yesterdays crossplay commit.
4 Years Ago
[D11] Crossplay changes Platform specific logos next to servers/uid's and Gamertags. Player blocking and blocked players automatically muted.
4 Years Ago
[d11][dtls] endian messup
4 Years Ago
[D11][DTLS] Removed memorybinstream. Superflous code.
4 Years Ago
[D11] Symbols for Unity supplied plugins July 2018 QFE5
4 Years Ago
[D11][DTLS] "Fix" to DTLS disconnect. Still needs a bit more work though.
4 Years Ago
[D11] NRE fix
4 Years Ago
[D11] Rejigged Mixer levels for TRC check
4 Years Ago
[D11][UI][#3079] Fixed missing button prompt. Fixed translation broken translation key
4 Years Ago
[D11] PS4 BETA don't include trophy pack
4 Years Ago
[D11] Added late game items for QA test
4 Years Ago
[D11] Remove client var from #if
4 Years Ago
[D11] Fix defines...maybe
4 Years Ago
[D11]Define fix
4 Years Ago
[D11][UI] Implemented autosave notification
4 Years Ago
[D11] Fix generated code
4 Years Ago
[D11] Revert
4 Years Ago
[D11] Late game items for QA test
4 Years Ago
[D11] Fix for satchel charge fuse sound ignoring mixer (TRC fail)
4 Years Ago
[D11] Fix for headshot sounds ignoring mixer (TRC fail)
4 Years Ago
[D11] Potential fix for crash on joining server
4 Years Ago
[D11] [UI] Update controller images.
4 Years Ago
[D11] Asset fix for missing soil renderer
4 Years Ago
[D11] [UI] Final sweep of localisation fixes.
4 Years Ago
[D11] [UI] Localisation fixes in main menu and options prefabs.
4 Years Ago
[D11] [UI] Localisation Fixes in Create Server Prefab and Tutorial.
4 Years Ago
[D11] [UI] Fixed localisation helper not checking inactive objects. More localisation fixes across prefabs.