branchrust_reboot/main/demo_compatability_layercancel

16 Commits over 0 Days - Infinitycph!

12 Days Ago
force runtime lookups to rebuild from the updated asset
12 Days Ago
Empty compat file so it gets included in builds
12 Days Ago
- Rewrite of the demo compat system - General cleanup - Couple of weird editor only bugs fixed
12 Days Ago
main -> demo_compatability_layer
14 Days Ago
- More involved 'needs compatability' check - Only show popup provided compatability is previously turned off
14 Days Ago
main -> demo_compatability_layer
15 Days Ago
Allow doprepare to add to the demo compatability file Ensure prefab ids dont match wont fire if using the compatability layer
15 Days Ago
Further cleanup, boolean gating for lookup creating
15 Days Ago
Cleanup, rewrites
15 Days Ago
main -> demo_compatability_layer
19 Days Ago
Ability to dynamically add in single compatability layer remappings - this should allow the quick add to manifest buttons to auto add any remap changes as well
20 Days Ago
Protos CodeGen
20 Days Ago
When opening a demo check if the recorded manifest CRC is different than the one we have and if it is then ask the user if they want to use the comptability layer. Seperate client + server properly.
20 Days Ago
Store a CRC check on the manifest - this can tell us if a demo was recorded with a different manifest, so we know when to optionally enable the compatability layer Add to the demo header
20 Days Ago
- Setup a seperate file for demo compatability rather than dumping it manifest - Only store deprecated strings for 120 days from generation (roughly 4 updates, this will need tweaked)
20 Days Ago
Demo compatability layer This will allow us to run older demos on newer versions of the game without breaking references in between. Before: - If you changed the name of an object it would break all demos before it. - If an RPC changed name it would break all demos before it Now: we can optionally cache all of the old names + hashes of objects and RPCs during each manifest build then on playback we can check for missing ones to fill in the blanks. Won't be a silver bullet but should prevent simple issues from destroying demos