branchrust_reboot/main/general_qolcancel
225 Commits over 273 Days - 0.03cph!
Fix water pump description typo
Added a tooltip on the search button
Fixed diving mask and plate helmet UI screen overlays being effected by UI scale
Added a new search widget to the market terminal screen that allows searching for items and store names across all vending machines on the server
Modify diving mask UI overlay shader to multiply colour by underwater state (underwater = fully dark)
Prevents diving mask appearing as fully lit when underwater during daytime
Added admin command entity.downloadsign which downloads the sign the player is currently looking at to a folder into the game folder with a given filename.
Same usage restrictions apply as client.
Downloads all frames of neon signs and appends them as 1,2,3, etc
Updated red, green, blue, yellow and white berries descriptions to mention their use in mixing table recipes
Merge from general_qol/november
Verify that we're in a monument prevent building volume before printing the closest monument name in the error (fall back to the old error in this case)
Increase scroll speed of player list in admin UI
Don't show player info with placeholder data if allowAdminUI is false
Auto focus text box in assign to friend UI (bags and turrets)
Focuses text box after all keys are released so it doesn't spam the text box with the interact key
Add global.allowAdminUI replicated convar to disable access to the admin UI (not exposed in the admin UI, will need to use the console)
Possible NRE fix on repair bench skin picker
Fixed the sign preview sometimes going out of bounds on some entities
Fixed paintable wheel not saving paint content on pickup
Fixed photo frames not showing sign content in inventory
Fixed locks on garage doors disappearing
Fixed player selection issue in admin UI
Fixed dropped signs with data merging with signs with no data
Fix tooltip NRE in vending machine admin UI
Limit chat input to 128 characters (it gets trimmed to 128 characters on the server anyway)
Unsaved supply drop code change
Added some lights to the supply drop that turn on between 2000 to 0700
Includes distance flares on the bottom and a rotating light on the top
Item search in crafting menu now uses a culture based comparison that should disregard accented characters (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
Show the name of a skull being purchased in the vending machine purchase panel
Don't show sign content in inventory if signs are being censored (still show icon to show it has content and can't be stacked)
Added translated names for power substations so they show up in the error message when attempting to build nearby
Show a bigger text box for long convars like the radio list and server description
Admin UI improvements:
Player search filter now works with steam ids (will match against actual steam ID or owner steam ID)
Added a button next to the id fields to copy the ID
Deserialize lists, use preserve attribute
Possible fix for glowing white hair in player preview in inventory screen
Seems to be caused by subsurface scattering, looks like it was introduced in
62630
Disabled the bug fix introduced in that commit just for the preview camera, seems to work ok
Don't show steam id's on sleeping bag/auto turret friend screen when in streamer mode (report dialog is unchanged and will always show steam id's)
Adjust ADS sensitivity tooltip wording
Better refresh icons in admin UI
Show server uptime as a formatted time span
Tweak deserialization process to try and work around errors in server admin UI
Removed sprites using declaration, don't know how that got in
Show team members first in sleeping bag and auto turret assign UI's (if a team mate isn't a steam friend they will not appear in this list)
Fixed report players dialogue not working
Merge from general_qol/serveradmin
Fixed sign icon on item icon not appearing in builds