branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

7 Years Ago
Backup
7 Years Ago
Scene
7 Years Ago
Imported properties from main for materials using blend layer shaders
7 Years Ago
Fixed keywords on blend layer shaders
7 Years Ago
Static refinery fix
7 Years Ago
Water treatment setup
7 Years Ago
Warehouse & S2P Supermarket fix.
7 Years Ago
Fixed emission on blend layer shaders
7 Years Ago
Updated ASE to 1.7.1; fixes SF directive display
7 Years Ago
Perf scaling preparations for BlendLayer shaders
7 Years Ago
Added Biome Tint Layer SF
7 Years Ago
Supermarket & S2P
7 Years Ago
Scene & profiles
7 Years Ago
Added LitBlendLayer and LitBlendLayer-Spec
7 Years Ago
Added Biome Tint SF
7 Years Ago
Updated ASE to 1.7.0.009
7 Years Ago
2019.3.0b6
7 Years Ago
Missed one area.
7 Years Ago
Smarter way of doing local volumes. S2P.
7 Years Ago
Fixes, scene & s2p
7 Years Ago
Scene backup
7 Years Ago
Scene
7 Years Ago
Scene & prefab tweaks.
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Cherry picking 40786
7 Years Ago
Updated terrain revamp scene to use PlaceCliffs
7 Years Ago
Added rough initial decor sockets to all v3 cliff prefabs
7 Years Ago
Remove unused
7 Years Ago
Settings update
7 Years Ago
ProjectSettings fix
7 Years Ago
Fixed compiler error
7 Years Ago
Rename DecalRecycle to Decal Strip HDRP DecalProjector from effect decals
7 Years Ago
Cherry picking 40766
7 Years Ago
AssetGallery script
7 Years Ago
Expose HDRP.DecalSystem
7 Years Ago
More
7 Years Ago
Interior volume matrix.
7 Years Ago
Scene & local volume
7 Years Ago
Cherry picking 40730 & 40731
7 Years Ago
Footstep decal rotate
7 Years Ago
Fixed some decals spawning sidewards (HDRP IVersionable ordeal) Decals Test scene
7 Years Ago
Cherry picking 40712 & 40713
7 Years Ago
Cherry picking 40701, 40702 & 40704
7 Years Ago
merged from benchmark
7 Years Ago
Backup
7 Years Ago
Scene More localised post tests
7 Years Ago
Backup
7 Years Ago
Scene backup
7 Years Ago
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.