branchrust_reboot/main/hdrpcancel
1,692 Commits over 489 Days - 0.14cph!
Fixed some issues in LitBlend4Way-Spec
Added LitBlend4Way and LitBlend4Way-Spec
Added derive tangent basis SF
Updated biome tint later SF
Fixed lit blend layer shaders using the wrong biome tint splat index
First shot at fixing tree and bush materials
Sphere tank scene & s2p
Prefab scale fix
Sphere tank profile & scene
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
Sat dish scene & s2p
Nixed deprecated script from mercury ceilings.
Gas station new volume style
Water treatment volumes & fixes.
S2P
Add "Use Thickness as Inverted Normal Scale Mask" toggle and "Smoothness Scale" to foliage shader
Changed foliage shadergui to HDbase
Imported properties from main for materials using blend layer shaders
Fixed keywords on blend layer shaders
Warehouse & S2P
Supermarket fix.
Fixed emission on blend layer shaders
Updated ASE to 1.7.1; fixes SF directive display
Perf scaling preparations for BlendLayer shaders
Added Biome Tint Layer SF
Added LitBlendLayer and LitBlendLayer-Spec
Smarter way of doing local volumes.
S2P.
Updated terrain revamp scene to use PlaceCliffs
Added rough initial decor sockets to all v3 cliff prefabs