branchrust_reboot/main/instrumentscancel

799 Commits over 184 Days - 0.18cph!

6 Years Ago
Hooked up cowbell animations
6 Years Ago
Hooked up drum kit sfx, IK tweaks
6 Years Ago
Flute sfx hookup
6 Years Ago
Hook up bass guitar notes
6 Years Ago
Xylophone hand positions and view position adjustments
6 Years Ago
Hook up trumpet animations
6 Years Ago
WIP sounds+defs for bass guitar, drums, and pvc flute
6 Years Ago
xylophone - updated existing ik targets
6 Years Ago
xylophone - player anim and override controller updates
6 Years Ago
updated tuba holdtype position and camera view
6 Years Ago
changed flute anims used in player controller
6 Years Ago
jerrycan holdtype now using lodded model, repositioned
6 Years Ago
flute override controller changes
6 Years Ago
Remove some placeholder instruments we're not going to produce
6 Years Ago
Tweaked some instrument animation crossfade timings Fixed animations not playing if the same note was played multiple times
6 Years Ago
New note sfx importer to automate importing large numbers of notes
6 Years Ago
Tuba item world model, weapon and icon
6 Years Ago
Xylophone icon render and guide mesh
6 Years Ago
Remove offset and rotation fields on instruments for hand props, just use a mesh parented to a transform instead
6 Years Ago
Update default note keybinds
6 Years Ago
Jerrycan guitar sounds WIP
6 Years Ago
added flute anims
6 Years Ago
drum ik target updates
6 Years Ago
Added Tuba lods and materials
6 Years Ago
Reassign keybinds in settings
6 Years Ago
Hooked up and assigned new drum kit IK positions
6 Years Ago
Add new animation slots to animator controller New instrument idle slot that is run when an instrument has been recently played
6 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
6 Years Ago
Added more right hand IK targets to drum kit
6 Years Ago
Xylophone prefab setup
6 Years Ago
Merge from main
6 Years Ago
relaxed trumpet anim
6 Years Ago
drumkit ik target updates
6 Years Ago
Merge from main
6 Years Ago
Add left and right hand prop rotation offsets for instruments
6 Years Ago
xylophone player anims and override controller
6 Years Ago
rotated xylo
6 Years Ago
cowbell holdtype setup - held prefab now using lods, player override controller, initial player anims
6 Years Ago
adding xylophone lod, moving guitar model
6 Years Ago
adding WIP xylo moving/renaming guitar texture/mat folder to the corresponding one
6 Years Ago
Merge from main
6 Years Ago
Fixed drum IK hits working in local space of IK target and not local space of instrument Added a hit rotation vector that applies an IK rotation offset when hitting a note
6 Years Ago
separated cowbell models fixed guitar normals
6 Years Ago
Exposed instrument keybinds in settings
6 Years Ago
Exception fixes Exposed a default note to play on Primary and Secondary Fire
6 Years Ago
Client/Server fix
6 Years Ago
Can now create an arbitrary number of IK positions for an instrument Added an IK target property drawer to help assign targets Added context menu options to add left and right hand IK points Added support for right foot IK control (for drumkit)
6 Years Ago
Left and Right Hand props can now be used if IK is disabled on the InstrumentKeyController (for cowbell hand setup)
6 Years Ago
Ignore stop note RPC on controlling player
6 Years Ago
old guitar textures tweak