branchrust_reboot/main/instrumentscancel
700 Commits over 184 Days - 0.16cph!
Disable repeat animations and increase idle delay on trumpet
Enabled animation flags for drum kit
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
Allow hand layer animations on static instruments
Disable repeat animations and add an animation idle delay, used on flute for better state management
New "fun" category for Items
Move all instruments into new category
Instruments inventory loadout option
Mountables can now loop an animation
Xylobones audio files and sound defs
anim and override updates, re-populated slots on main player animator
Instruments that can't play multiple notes can't play a new note until the current note is released
Move held prop handling to LateUpdate
Fixed animations playing forever on single note instruments (cowbell looping fix)
Added 3 more instrument playing animation slots and associated enums
trumpet - updated clip names, updated override controller
cowbell - re-positioned prop
flute - reduced clips to end on note position
xylo anims and ik targets update
Hold playing animations while a note is being held down
Fixed animations and IK triggering for notes that have no sfx hooked up
Hooked up cowbell animations
Hooked up drum kit sfx, IK tweaks
Hook up bass guitar notes
Xylophone hand positions and view position adjustments
Hook up trumpet animations
WIP sounds+defs for bass guitar, drums, and pvc flute
xylophone - updated existing ik targets
xylophone - player anim and override controller updates
updated tuba holdtype position and camera view
changed flute anims used in player controller
jerrycan holdtype now using lodded model, repositioned
flute override controller changes
Remove some placeholder instruments we're not going to produce
Tweaked some instrument animation crossfade timings
Fixed animations not playing if the same note was played multiple times
New note sfx importer to automate importing large numbers of notes
Tuba item world model, weapon and icon
Xylophone icon render and guide mesh
Remove offset and rotation fields on instruments for hand props, just use a mesh parented to a transform instead
Update default note keybinds
Jerrycan guitar sounds WIP
Added Tuba lods and materials
Reassign keybinds in settings
Hooked up and assigned new drum kit IK positions
Add new animation slots to animator controller
New instrument idle slot that is run when an instrument has been recently played