branchrust_reboot/main/instrumentscancel
799 Commits over 184 Days - 0.18cph!
Tuba item world model, weapon and icon
Xylophone icon render and guide mesh
Remove offset and rotation fields on instruments for hand props, just use a mesh parented to a transform instead
Update default note keybinds
Jerrycan guitar sounds WIP
Added Tuba lods and materials
Reassign keybinds in settings
Hooked up and assigned new drum kit IK positions
Add new animation slots to animator controller
New instrument idle slot that is run when an instrument has been recently played
Rework IK targets to support targets for the regular and sharp versions of a note
Added more right hand IK targets to drum kit
drumkit ik target updates
drumkit ik target updates
Add left and right hand prop rotation offsets for instruments
Add left and right hand prop rotation offsets for instruments
Add left and right hand prop rotation offsets for instruments
xylophone player anims and override controller
xylophone player anims and override controller
xylophone player anims and override controller
cowbell holdtype setup - held prefab now using lods, player override controller, initial player anims
cowbell holdtype setup - held prefab now using lods, player override controller, initial player anims
adding xylophone lod, moving guitar model
adding xylophone lod, moving guitar model
adding WIP xylo
moving/renaming guitar texture/mat folder to the corresponding one
adding WIP xylo
moving/renaming guitar texture/mat folder to the corresponding one
Fixed drum IK hits working in local space of IK target and not local space of instrument
Added a hit rotation vector that applies an IK rotation offset when hitting a note
Fixed drum IK hits working in local space of IK target and not local space of instrument
Added a hit rotation vector that applies an IK rotation offset when hitting a note
separated cowbell models
fixed guitar normals
separated cowbell models
fixed guitar normals
Exposed instrument keybinds in settings
Exposed instrument keybinds in settings
Exception fixes
Exposed a default note to play on Primary and Secondary Fire
Exception fixes
Exposed a default note to play on Primary and Secondary Fire