branchrust_reboot/main/new_menucancel

1,335 Commits over 122 Days - 0.46cph!

1 Year Ago
Steam inventory warning popup is opened once when attempting your first breakdown Added confirmation popup when breaking down an item Twitch drop deletion now using the red confirmation popup
1 Year Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
1 Year Ago
Breakdown buttons styling
1 Year Ago
Menu compile errors
1 Year Ago
Fix twitch drops json model error
1 Year Ago
Compile fixes
1 Year Ago
Tags styling, price is in the marketable tag
1 Year Ago
Restored TMP menu drop shadow preset
1 Year Ago
Steam inventory twitch drop nicer view
1 Year Ago
Non tradeable and non marketable tags
1 Year Ago
Steam inventory item tags system
1 Year Ago
Show the reason why an item cannot be scrapped in the modal
1 Year Ago
Steam inventory fixes, modal buttons are wired correctly
1 Year Ago
merge from main
1 Year Ago
Steam inventory market price is using the steam client country code
1 Year Ago
Implemented steam inventory new modals Ripped out the old systems, lots of refactoring Still wip
1 Year Ago
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
1 Year Ago
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
1 Year Ago
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
1 Year Ago
Setup Rust Plus modal, show when you press learn more
1 Year Ago
Crate crafting modal update
1 Year Ago
Setup development server logo
1 Year Ago
Fixed weird extra image padding on the right
1 Year Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
1 Year Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
1 Year Ago
Hide interaction modal in bootstrap
1 Year Ago
Experiment with async menu loading when going back to main menu on disconnect.
1 Year Ago
Crafting modal prefab variant steam inventory scroll fixes
1 Year Ago
Fixed store weekly modal state, blocking store clicks on start
1 Year Ago
Store padding and mask fixes
1 Year Ago
Steam inventory warning modal 1:1 with the mockup
1 Year Ago
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
1 Year Ago
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
1 Year Ago
merge from main
1 Year Ago
Fixed issues opening menu
1 Year Ago
Save us 20 ms when leaving a server. Present in the current game. Split menu enabling/disabling across a few frames with a coroutine. Handling those UI elements is heavy. Throw 'disconnected' toast when leaving a server.
1 Year Ago
Missed files
1 Year Ago
Store, Inventory fixes for floating footer
1 Year Ago
Fix more spacing issues
1 Year Ago
move and fix home news
1 Year Ago
Floating Header and Footer, inventory tweaks
1 Year Ago
More dumb fixes
1 Year Ago
Ensure they are both set to off
1 Year Ago
Fixes for the crafted item and new item blur backgrounds
1 Year Ago
Use Application integration instead of my rubbish pipeline for those notifications
1 Year Ago
Inventory Modal
1 Year Ago
Fixed NRE when connecting to a server
1 Year Ago
Give the player a notification in the menu if a new rust version has been released on Steam. Pipeline to grab manifest changes with an event.
1 Year Ago
Hook up twitch drop data on the clientside
1 Year Ago
Wire up 'latest changeset' data on the clientside manifest