branchrust_reboot/main/new_menucancel
1,337 Commits over 122 Days - 0.46cph!
Tab system
Wired up home and play
Animation transitions
Fixed navigation architecture
Setup Page system
GenericSkin Overlay sub header and styling
Setup basic navigation and routing system
Setup home screen routing
New MenuManager
New active/inactive scrollbar and dropdown for settings
Settings UI prefab variant setup
Audio tab
Settings slider tweak prefab
Started wiring settings menu
Change UI_Context_scene to match the new menu reference resolution
Bootstrap scene: new UI and localization
Inventory, Limited & General Skins icon bluring
General Item Overlay design
Bootstrap page, Loading Screen design
Quit dialog, Rust Plus view and LimitedSkins Overlay
Server browser, sidebar and start of table
Weekly skins tab new design
sub navigation, more featured content styling
Store page UI content blocks
Updates to the home screen, adding new elements and styling
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
Blank slate to start work on a new menu