branchrust_reboot/main/new_menucancel

1,337 Commits over 122 Days - 0.46cph!

1 Year Ago
Tab system Wired up home and play Animation transitions
1 Year Ago
Fixed navigation architecture Setup Page system
1 Year Ago
Settings dropdown
1 Year Ago
GenericSkin Overlay sub header and styling
1 Year Ago
Settings menu search bar
1 Year Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
1 Year Ago
New active/inactive scrollbar and dropdown for settings
1 Year Ago
Settings UI prefab variant setup Audio tab
1 Year Ago
Settings slider tweak prefab
1 Year Ago
Started wiring settings menu
1 Year Ago
Change UI_Context_scene to match the new menu reference resolution
1 Year Ago
Bootstrap scene: new UI and localization
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Inventory, Limited & General Skins icon bluring
1 Year Ago
Purchased overlay modal
1 Year Ago
General Item Overlay design
1 Year Ago
Bootstrap page, Loading Screen design
1 Year Ago
New Bootstrap page
1 Year Ago
Quit dialog, Rust Plus view and LimitedSkins Overlay
1 Year Ago
Rust Plus view
1 Year Ago
exit dialog
1 Year Ago
Settings View
1 Year Ago
filters styling
1 Year Ago
Server List design
1 Year Ago
Server browser, sidebar and start of table
1 Year Ago
Inventory redesign
1 Year Ago
Perm Store design
1 Year Ago
Weekly skins tab new design
1 Year Ago
sub navigation, more featured content styling
1 Year Ago
Store page UI content blocks
1 Year Ago
Updates to the home screen, adding new elements and styling
1 Year Ago
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
1 Year Ago
prefab header and social
1 Year Ago
Home layout setup
1 Year Ago
Merge from main
1 Year Ago
Blank slate to start work on a new menu