branchrust_reboot/main/new_menucancel

1,337 Commits over 122 Days - 0.46cph!

11 Months Ago
Tab system Wired up home and play Animation transitions
11 Months Ago
Fixed navigation architecture Setup Page system
11 Months Ago
Settings dropdown
11 Months Ago
GenericSkin Overlay sub header and styling
11 Months Ago
Settings menu search bar
11 Months Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
11 Months Ago
New active/inactive scrollbar and dropdown for settings
11 Months Ago
Settings UI prefab variant setup Audio tab
11 Months Ago
Settings slider tweak prefab
12 Months Ago
Started wiring settings menu
12 Months Ago
Change UI_Context_scene to match the new menu reference resolution
12 Months Ago
Bootstrap scene: new UI and localization
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Inventory, Limited & General Skins icon bluring
12 Months Ago
Purchased overlay modal
12 Months Ago
General Item Overlay design
12 Months Ago
Bootstrap page, Loading Screen design
12 Months Ago
New Bootstrap page
12 Months Ago
Quit dialog, Rust Plus view and LimitedSkins Overlay
12 Months Ago
Rust Plus view
12 Months Ago
exit dialog
12 Months Ago
Settings View
12 Months Ago
filters styling
12 Months Ago
Server List design
12 Months Ago
Server browser, sidebar and start of table
12 Months Ago
Inventory redesign
12 Months Ago
Perm Store design
12 Months Ago
Weekly skins tab new design
12 Months Ago
sub navigation, more featured content styling
12 Months Ago
Store page UI content blocks
1 Year Ago
Updates to the home screen, adding new elements and styling
1 Year Ago
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
1 Year Ago
prefab header and social
1 Year Ago
Home layout setup
1 Year Ago
Merge from main
1 Year Ago
Blank slate to start work on a new menu