branchrust_reboot/main/new_menucancel

1,337 Commits over 122 Days - 0.46cph!

1 Year Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
1 Year Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
1 Year Ago
Fixed more strange spacing on larger sets of server listings
1 Year Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
1 Year Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
1 Year Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
1 Year Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
1 Year Ago
merge from main
1 Year Ago
Settings keybinds tab wip
1 Year Ago
Added support for gradients in StyleAsset (only implemented by RustButton for now) Also fixed refresh not working in edit mode
1 Year Ago
Changed Bootstrap again - make sure the menu doesnt leak in whilst loading
1 Year Ago
Setup server browser server types Setup server browser gamemodes Icons, and localisation linking Setup tab groups on navbar Setup tab groups on gamemodes and server selection
1 Year Ago
Settings controls tab
1 Year Ago
Add URL system to the main menu. Manager can be sent a URL and will parse out the correct path to the correct page. Pages will be injected with query arguments based on the URL. Allows us to have buttons that will open up specific pages/settings/areas of the menu automatically.
1 Year Ago
Working graphics presets Some layout and toggle fixes
1 Year Ago
Turn down bootstrap image opacity
1 Year Ago
Remove flex transition from page animations
1 Year Ago
Headers
1 Year Ago
New standardised way to handle Rust Button tab groups. Child class which can handle main menu or specific tab menu navigation. Code cleanup Added namespace to add pages/ui scripts
1 Year Ago
Settings graphics tab
1 Year Ago
Settings experimental tab
1 Year Ago
Settings image effects tab
1 Year Ago
Restored bootstrap fonts on bootstrap scene texts
1 Year Ago
merge from main
1 Year Ago
Settings menu: Some layout fixes Opening transition
1 Year Ago
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
1 Year Ago
Fixed settings toggle NRE Fixed some sliders using the wrong formatting Tweaked scroll view
1 Year Ago
ParticleTestMap crap file
1 Year Ago
Added a flex element to the ui context scene, so flexed prefabs look nice when opened
1 Year Ago
Custom unpress siblings setup Works with options settings
1 Year Ago
Hook settings menu into new main menu
1 Year Ago
merge from main
1 Year Ago
engine.json update
1 Year Ago
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
1 Year Ago
Screen tab
1 Year Ago
merge from main
1 Year Ago
Tooltip images
1 Year Ago
Settings tooltip setup
1 Year Ago
Renamed UISettings class
1 Year Ago
Gameplay settings
1 Year Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
1 Year Ago
Settings menu dropdown, cleaned up styles
1 Year Ago
Settings scrollbar Toggle tweaks
1 Year Ago
Settings menu progress
1 Year Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
1 Year Ago
main -> new_menu
1 Year Ago
Re-enable bootstrap check
1 Year Ago
Add inventory page
1 Year Ago
Setup options styling on main menu
1 Year Ago
Missed files