branchrust_reboot/main/new_menucancel

1,335 Commits over 122 Days - 0.46cph!

1 Year Ago
Remove shadow from interaction modal in bootstrap
1 Year Ago
Interaction toast now uses the correct icons no matter where it lives Interaction toast supports passed in icons Interaction toast animations and polish
1 Year Ago
PurchasedItem overlay design
1 Year Ago
Compile fixes
1 Year Ago
Also add bought items to the inventory, just to make sure players can see their recent purchase
1 Year Ago
Checked out items are considered owned locally regardless of what steam returns Added editor debug command to fake checkouts
1 Year Ago
Tidied up the interaction toast - still needs the icons sorted
1 Year Ago
Add graphic raycaster to the bootstrap scene to fix the button not working
1 Year Ago
Ensure joining with the console fills out the same join details as seen when joining via the button Split of connection logic into a static class that will keep all the UI updated as normal
1 Year Ago
Restored shadow update flow
1 Year Ago
Removed ScrollRectDisable component for now
1 Year Ago
Fixed FPS slider again
1 Year Ago
Keybind reset button loc
1 Year Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
1 Year Ago
Shadow update group execution order
1 Year Ago
successful purchase item overlay
1 Year Ago
update favourites page when you unfavourite a server as well
1 Year Ago
Fix toast second button not working properly
1 Year Ago
Fix copy button copying multiple times
1 Year Ago
Fixed get premium button showing up for every server
1 Year Ago
Rust plus button changes
1 Year Ago
NRE fix
1 Year Ago
Initial work for Rust Plus hookup
1 Year Ago
Compile fix
1 Year Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
1 Year Ago
Fixed store page overlay aspect ratio, updated all pages
1 Year Ago
Short Filter Tag Support: Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters Can default to enabled/disabled, or the actual text of whats presse
1 Year Ago
Demo button shows up if you have the demo folder with demos in it
1 Year Ago
Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
1 Year Ago
Fixed skin viewer not resetting materials correctly with old skins
1 Year Ago
Fixed general store description in inventory screen, we now pulled the translated one instead of steam's one
1 Year Ago
Fixed a bug that would cause certain filters to turn themselves off if you hovered the mouse inside and then outside of the button regions
1 Year Ago
Redo all of the tooltips for each of the filters
1 Year Ago
Update Server Entry tags to use the new tooltips
1 Year Ago
Remove transition from session page
1 Year Ago
Standardise play mode filtering tooltips
1 Year Ago
Change shadow update group init order
1 Year Ago
merge from main
1 Year Ago
Fixed legacy furnace skin viewer issues
1 Year Ago
Cleaned up demo window
1 Year Ago
update base stor eprefab, improve tags design
1 Year Ago
Demos & play using same search styles
1 Year Ago
Shadow manager NRE fix
1 Year Ago
Wrap friends list updates in FlexScopedUpdate to try and fix flickering
1 Year Ago
Compile fixes
1 Year Ago
TrueShadow optimisations: removed per instance LateUpdate calls, added manager with group based updates Assigned all shadows to mainmenu group, skipped when menu is closed Shadows aren't updated when invisible too
1 Year Ago
Moved all overlay modals in the canvas overlay parent
1 Year Ago
center FP logo more
1 Year Ago
All popups background scale to fit 21:9+ ratios
1 Year Ago
Shockbyte localization fixes