branchrust_reboot/main/new_menucancel
1,337 Commits over 122 Days - 0.46cph!
Various fixed with the social system in the new menu:
Fixed 'enter message' text being empty
Fixed 'DM' text sticking around
Chat text popping up is decoupled from the friends menu
Added a transition animation when chat comes up/goes away
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Fixed offline store message not showing up when your net is offline
Fixed limited tab scrollbar not working
Tweaked weekly skin color generation
Fixed non scrappable items not showing their market price
Fixed Wall Divider Pack loc conflict
Restored F1 items menu, prefabed the item button that keeps ending up with nan values
Restored header text for featured items
Removed old item store code
Fix twitch drops text not working
Hook up server wiped on loading screen
Hook up 'respawn' button
Change out the cartoony map open animation
Fix the map screen deciding it didnt want to work
Remove all flex graphic transforms from the play page
Fix loading screen tags NRE
Fix loading screen having double tags again
respawn button in session
Fixed limited skin gradient not scaling right
Remove flex graphic transform from refresh button again
Improve connect/session modal
Tweaked home screen gradient overlay, less noise
Misspelt webm folder name
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs
Setup the same system in the main menu videos
Add MP4 versions of the background videos
Reworked how fake items are handled and spawn by store item grids
Tweaked all grids
Fixed a featuring takeover issue
Fixed printWeeklyItems and printGeneralStore commands not printing all items
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab
Add a gradient for favourited servers
Add support to change gradient direction in the style asset
Fixed store pack showcases only spawning if you own them..
Added a loading spinner when the server browser is refreshing
Store takeover priority override changes
Fix the loading screen image size on all resolutions and scaling (i hope pls)
New setttings tooltips, re-organized some categories
Checkout result button cant be toggled off
Fixed cart not clearing correctly from prefs after a checkout
More robust map viewing system
Shows the proper loading wheel
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs
Cache loaded pages
Fixed store subbing twice to steam purchase callback
Double instance safeguard for all pages
Safer home page singleton
Bail out of server browser if instance is already found
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way
Setup 'last joined' time for quick join and regular server entries
Pack last joined time inside light server data we store in the menu json
Ultra wide fixes
Always close the cart after a succesfull checkout
Checkout result buttons not clickable during the opening sequence
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
Take a stab at fixing the rust plus button being unuseable when first joining a server
Setup quick join system
Bypasses the history page (not super reliable), so we store the last connected server data locally
Bit of work to ensure info is displayed properly
More code cleanup throughout player join and connection classes