branchrust_reboot/main/new_menucancel

626 Commits over 91 Days - 0.29cph!

13 Days Ago
Non tradeable and non marketable tags
13 Days Ago
Steam inventory item tags system
13 Days Ago
Show the reason why an item cannot be scrapped in the modal
14 Days Ago
Steam inventory fixes, modal buttons are wired correctly
14 Days Ago
merge from main
14 Days Ago
Steam inventory market price is using the steam client country code
14 Days Ago
Implemented steam inventory new modals Ripped out the old systems, lots of refactoring Still wip
14 Days Ago
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
15 Days Ago
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
15 Days Ago
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
15 Days Ago
Setup Rust Plus modal, show when you press learn more
15 Days Ago
Crate crafting modal update
15 Days Ago
Setup development server logo
15 Days Ago
Fixed weird extra image padding on the right
15 Days Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
15 Days Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
15 Days Ago
Hide interaction modal in bootstrap
15 Days Ago
Experiment with async menu loading when going back to main menu on disconnect.
15 Days Ago
Crafting modal prefab variant steam inventory scroll fixes
16 Days Ago
Fixed store weekly modal state, blocking store clicks on start
16 Days Ago
Store padding and mask fixes
16 Days Ago
Steam inventory warning modal 1:1 with the mockup
16 Days Ago
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
16 Days Ago
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
16 Days Ago
merge from main
16 Days Ago
Fixed issues opening menu
16 Days Ago
Missed files
16 Days Ago
Save us 20 ms when leaving a server. Present in the current game. Split menu enabling/disabling across a few frames with a coroutine. Handling those UI elements is heavy. Throw 'disconnected' toast when leaving a server.
16 Days Ago
Store, Inventory fixes for floating footer
16 Days Ago
Fix more spacing issues
16 Days Ago
move and fix home news
16 Days Ago
Floating Header and Footer, inventory tweaks
16 Days Ago
Ensure they are both set to off
16 Days Ago
More dumb fixes
16 Days Ago
Fixes for the crafted item and new item blur backgrounds
16 Days Ago
Use Application integration instead of my rubbish pipeline for those notifications
16 Days Ago
Inventory Modal
16 Days Ago
Fixed NRE when connecting to a server
16 Days Ago
Give the player a notification in the menu if a new rust version has been released on Steam. Pipeline to grab manifest changes with an event.
16 Days Ago
Hook up twitch drop data on the clientside
16 Days Ago
Wire up 'latest changeset' data on the clientside manifest
16 Days Ago
Remove UI window and fix escape captures
16 Days Ago
add ui window script to modal on inventory
16 Days Ago
pushing inventory changes, dialog still borked
16 Days Ago
Fixed connection modal not opening after my last set of changes Ensure modded references the correct category counter
16 Days Ago
Allow UI_Window base implementations
16 Days Ago
Fixed new crafted item popup throwing NREs Removed old new item popup
16 Days Ago
Further session page and connection modal changes
16 Days Ago
Attempt to fix crafting
16 Days Ago
Crafting and New Item prefab redesign + setup