branchrust_reboot/main/radtown_reduxcancel

289 Commits over 91 Days - 0.13cph!

2 Years Ago
work on radtown Storage Warehouse. created prefab and unique dif mat setup.
2 Years Ago
Imported Double and Single Residential Bed Props Added Textures and Materials for Residential Beds Setup Residential Bed Prefabs, Colliders and LODS
2 Years Ago
radtown sign change and converted lod to rendererlod
2 Years Ago
added inverse mask for concrete edging cutouts.
2 Years Ago
added first pass roofing asphalt mat for Radtown use.
2 Years Ago
radtown gate bug fixes, collision, lods
2 Years Ago
radtown level backup
2 Years Ago
pushcarts default tint = red
2 Years Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
2 Years Ago
some extra breeze block piles for set dressing
2 Years Ago
radtown S2P
2 Years Ago
quick rubble dressing pass around damaged brick walls to test out new models
2 Years Ago
rubble pile scrap models, textures, prefabs
2 Years Ago
merge from meshlod_converter
2 Years Ago
radtown sign metal smooth texture
2 Years Ago
radtown gate lod0
2 Years Ago
removing unused prefabs
2 Years Ago
added texture mask for radtown shed roof.
2 Years Ago
reworked radtown shed roof to use texture masked material.
2 Years Ago
Updated Pushcart Materials and LOD Distance
2 Years Ago
Updated Pushcart Material To Use New Mask Map
2 Years Ago
Updated Trolley and Dolly Props Updated Trolley and Dolly Materials, Textures and Colliders
2 Years Ago
forgot to re-add a deferred mesh decal component
2 Years Ago
reverted shed overrides on the head shed prefab to let the nested roof prefab display the .asset baked model, insert the .asset in each LOD mesh filter.
2 Years Ago
reimport for corru sheets and shed assets with corrected rotation and import settings. set physical mats , added baked vertex color asset.
2 Years Ago
fixed door awning position in storage warehouse building
2 Years Ago
some brick pile texture tweaks
2 Years Ago
master house decal pass
2 Years Ago
lod and prefab setup for corrugated sheets and radtown shed.
2 Years Ago
radtown S2P
2 Years Ago
master house LODs, Collider pass, Prefab setup and baked LOD
2 Years Ago
Imported Dolly and Trolley Props Added Textures and Materials for Dolly and Trolleys Setup Dolly and Trolley Prefabs, Colliders and LODS
2 Years Ago
proper setup on corrugated sheet kit
2 Years Ago
master house interior progress
2 Years Ago
Updated Large Rubbish Skip Colliders Updated Large Rubbish Skip Textures and Materials
2 Years Ago
Imported Large Rubbish Skip Prop Added Textures and Materials for Large Rubbsh Skip Setup Large Rubbish Skip Prefabs, LODS and Colliders
2 Years Ago
master house interior progress
2 Years Ago
master house wip
2 Years Ago
reduced small rubbish skip AO map size, set lid colliders to convex
2 Years Ago
latest work in progress on master house
2 Years Ago
Rebuilt Small Rubbish Skip Prefab to have correct Scale and Rotation values Updated Small Rubbish Skip Folder Locations Updated Small Rubbish Collider Locations to be in the correct position
2 Years Ago
Updated Small Rubbish Skip Materials and Textures
2 Years Ago
master house backup
2 Years Ago
added decal layer ID 1,2,3 to terrain material
2 Years Ago
merge from terrain-decal-fix
2 Years Ago
materials prep on masterhouse
2 Years Ago
level update, s2p
2 Years Ago
workers_house building - final models, colliders, prefabs
2 Years Ago
workers house latest wip
2 Years Ago
merge from main