branchrust_reboot/main/radtown_reduxcancel

289 Commits over 91 Days - 0.13cph!

10 Months Ago
work on radtown Storage Warehouse. created prefab and unique dif mat setup.
10 Months Ago
Imported Double and Single Residential Bed Props Added Textures and Materials for Residential Beds Setup Residential Bed Prefabs, Colliders and LODS
10 Months Ago
radtown sign change and converted lod to rendererlod
10 Months Ago
added inverse mask for concrete edging cutouts.
10 Months Ago
added first pass roofing asphalt mat for Radtown use.
10 Months Ago
radtown gate bug fixes, collision, lods
10 Months Ago
radtown level backup
10 Months Ago
pushcarts default tint = red
10 Months Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
10 Months Ago
some extra breeze block piles for set dressing
10 Months Ago
radtown S2P
10 Months Ago
quick rubble dressing pass around damaged brick walls to test out new models
10 Months Ago
rubble pile scrap models, textures, prefabs
10 Months Ago
merge from meshlod_converter
10 Months Ago
radtown sign metal smooth texture
10 Months Ago
radtown gate lod0
10 Months Ago
removing unused prefabs
10 Months Ago
added texture mask for radtown shed roof.
10 Months Ago
reworked radtown shed roof to use texture masked material.
10 Months Ago
Updated Pushcart Materials and LOD Distance
10 Months Ago
Updated Pushcart Material To Use New Mask Map
10 Months Ago
Updated Trolley and Dolly Props Updated Trolley and Dolly Materials, Textures and Colliders
10 Months Ago
forgot to re-add a deferred mesh decal component
10 Months Ago
reverted shed overrides on the head shed prefab to let the nested roof prefab display the .asset baked model, insert the .asset in each LOD mesh filter.
10 Months Ago
reimport for corru sheets and shed assets with corrected rotation and import settings. set physical mats , added baked vertex color asset.
10 Months Ago
fixed door awning position in storage warehouse building
10 Months Ago
some brick pile texture tweaks
10 Months Ago
master house decal pass
10 Months Ago
lod and prefab setup for corrugated sheets and radtown shed.
10 Months Ago
radtown S2P
10 Months Ago
master house LODs, Collider pass, Prefab setup and baked LOD
11 Months Ago
Imported Dolly and Trolley Props Added Textures and Materials for Dolly and Trolleys Setup Dolly and Trolley Prefabs, Colliders and LODS
11 Months Ago
proper setup on corrugated sheet kit
11 Months Ago
master house interior progress
11 Months Ago
Updated Large Rubbish Skip Colliders Updated Large Rubbish Skip Textures and Materials
11 Months Ago
Imported Large Rubbish Skip Prop Added Textures and Materials for Large Rubbsh Skip Setup Large Rubbish Skip Prefabs, LODS and Colliders
11 Months Ago
master house interior progress
11 Months Ago
master house wip
11 Months Ago
reduced small rubbish skip AO map size, set lid colliders to convex
11 Months Ago
latest work in progress on master house
11 Months Ago
Rebuilt Small Rubbish Skip Prefab to have correct Scale and Rotation values Updated Small Rubbish Skip Folder Locations Updated Small Rubbish Collider Locations to be in the correct position
11 Months Ago
Updated Small Rubbish Skip Materials and Textures
11 Months Ago
master house backup
11 Months Ago
added decal layer ID 1,2,3 to terrain material
11 Months Ago
merge from terrain-decal-fix
11 Months Ago
materials prep on masterhouse
11 Months Ago
level update, s2p
11 Months Ago
workers_house building - final models, colliders, prefabs
11 Months Ago
workers house latest wip
11 Months Ago
merge from main