branchrust_reboot/main/radtown_reduxcancel

289 Commits over 91 Days - 0.13cph!

1 Year Ago
work on radtown Storage Warehouse. created prefab and unique dif mat setup.
1 Year Ago
Imported Double and Single Residential Bed Props Added Textures and Materials for Residential Beds Setup Residential Bed Prefabs, Colliders and LODS
1 Year Ago
radtown sign change and converted lod to rendererlod
1 Year Ago
added inverse mask for concrete edging cutouts.
1 Year Ago
added first pass roofing asphalt mat for Radtown use.
1 Year Ago
radtown gate bug fixes, collision, lods
1 Year Ago
radtown level backup
1 Year Ago
pushcarts default tint = red
1 Year Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
1 Year Ago
some extra breeze block piles for set dressing
1 Year Ago
radtown S2P
1 Year Ago
quick rubble dressing pass around damaged brick walls to test out new models
1 Year Ago
rubble pile scrap models, textures, prefabs
1 Year Ago
merge from meshlod_converter
1 Year Ago
radtown sign metal smooth texture
1 Year Ago
radtown gate lod0
1 Year Ago
removing unused prefabs
1 Year Ago
added texture mask for radtown shed roof.
1 Year Ago
reworked radtown shed roof to use texture masked material.
1 Year Ago
Updated Pushcart Materials and LOD Distance
1 Year Ago
Updated Pushcart Material To Use New Mask Map
1 Year Ago
Updated Trolley and Dolly Props Updated Trolley and Dolly Materials, Textures and Colliders
1 Year Ago
forgot to re-add a deferred mesh decal component
1 Year Ago
reverted shed overrides on the head shed prefab to let the nested roof prefab display the .asset baked model, insert the .asset in each LOD mesh filter.
1 Year Ago
reimport for corru sheets and shed assets with corrected rotation and import settings. set physical mats , added baked vertex color asset.
1 Year Ago
fixed door awning position in storage warehouse building
1 Year Ago
some brick pile texture tweaks
1 Year Ago
master house decal pass
1 Year Ago
lod and prefab setup for corrugated sheets and radtown shed.
1 Year Ago
radtown S2P
1 Year Ago
master house LODs, Collider pass, Prefab setup and baked LOD
1 Year Ago
Imported Dolly and Trolley Props Added Textures and Materials for Dolly and Trolleys Setup Dolly and Trolley Prefabs, Colliders and LODS
1 Year Ago
proper setup on corrugated sheet kit
1 Year Ago
master house interior progress
1 Year Ago
Updated Large Rubbish Skip Colliders Updated Large Rubbish Skip Textures and Materials
1 Year Ago
Imported Large Rubbish Skip Prop Added Textures and Materials for Large Rubbsh Skip Setup Large Rubbish Skip Prefabs, LODS and Colliders
1 Year Ago
master house interior progress
1 Year Ago
master house wip
1 Year Ago
reduced small rubbish skip AO map size, set lid colliders to convex
1 Year Ago
latest work in progress on master house
1 Year Ago
Rebuilt Small Rubbish Skip Prefab to have correct Scale and Rotation values Updated Small Rubbish Skip Folder Locations Updated Small Rubbish Collider Locations to be in the correct position
1 Year Ago
Updated Small Rubbish Skip Materials and Textures
1 Year Ago
master house backup
1 Year Ago
added decal layer ID 1,2,3 to terrain material
1 Year Ago
merge from terrain-decal-fix
1 Year Ago
materials prep on masterhouse
1 Year Ago
level update, s2p
1 Year Ago
workers_house building - final models, colliders, prefabs
1 Year Ago
workers house latest wip
1 Year Ago
merge from main