branchrust_reboot/main/summer_dlccancel

219 Commits over 30 Days - 0.30cph!

6 Years Ago
Disable auto pump, drop out of firing anim when out of pressure.
6 Years Ago
Added latest water effect to watergun. Increased water shader fill-speed lerp.
6 Years Ago
Dry fire when out of pressure or water
6 Years Ago
water gun fixes, pump functionality changes, refill rate tweak.
6 Years Ago
merge pumping
6 Years Ago
Added some splash effects to the side of the board when moving
6 Years Ago
Fixed sunglasses overlay not activating if equipped in a slot after a priority overlay (nvg)
6 Years Ago
additional skins
6 Years Ago
vm water gun - Added anims tweaked shape of cable clip in model added bone for animation re-positioned viewmodel animator changes
6 Years Ago
Yet another waterjet candidate
6 Years Ago
Tube and board set WaterFactor to 0 for riders
6 Years Ago
Add an offset based on velocity for hand splashes Tweaked disturbance component max speed for tube
6 Years Ago
first pass at inner tube and boogie board sounds paddling pool deploy/pickup sounds
6 Years Ago
Merge from main
6 Years Ago
Clamp splash effects to board local space plane rather than water level Fixed buoyancy NRE on tube
6 Years Ago
Calculate velocity on client for audio sfx Move out of water check to shared space
6 Years Ago
Watergun flamethrower style jet test
6 Years Ago
tweak pool caustic and layers
6 Years Ago
Reduced splash radius
6 Years Ago
Icons
6 Years Ago
Added decay to pools and watercraft
6 Years Ago
Added enum type and set beach chair to new sitting pose
6 Years Ago
Sunglasses worldmodel
6 Years Ago
Only block input while holding an item on a tube, don't block other logic (tracking distance travelled) Tweak effects for tube, mostly shifting animation event timings and changing splash position Removed unused diagonal animations from player animator
6 Years Ago
Alternative watergun jet implementation test
6 Years Ago
Cache some stuff and some cleanup.
6 Years Ago
Cleanup
6 Years Ago
Water level can now be set instantly (ignoring the lerp). Set the correct water level instantly when deploying water guns.
6 Years Ago
prefab fix
6 Years Ago
Splash radius
6 Years Ago
Innertube effect positional orienation & fixes
6 Years Ago
Watercraft strokes and kicks
6 Years Ago
Generate icons
6 Years Ago
Frame prefab updates
6 Years Ago
Apply wetness before damage, instead of after.
6 Years Ago
Add event to watergun refill anim so that refilling starts when the gun is lowered. Removed some debug spam.
6 Years Ago
fix pistol/gun warning spam
6 Years Ago
hooked up water gun entity effect
6 Years Ago
Hooked up water gun pump anim
6 Years Ago
watergun holdtype anims override controller updates re-named/exported watergun world models with clean values updated .entity with correct model, re-linked fx
6 Years Ago
water gun effect distance tweak. hooked up water effect on water pistol to show correct volume of water remaining.
6 Years Ago
Added beach chair player pose, updated deployed prefab mount position & pose used
6 Years Ago
fixed water pistol material I just broke
6 Years Ago
Rescaled altered waterpistol texture
6 Years Ago
Minor tweaks to liquid shader and mats, added backface of tape to watergun
6 Years Ago
separate world model for sunglasses so pivot is centred
6 Years Ago
rescaled beach_chair, collision and gibs so they aren't so long and wide
6 Years Ago
Hooked up pool gibs
6 Years Ago
adding pool gibs model
6 Years Ago
Removed double tube gibs Revert gib meshes New protection properties for paddling pool that makes it extremely vulnerable to slash, stab and bullet damage Copied the tube gib fx to the pool