branchrust_reboot/main/train_tunnels_new_content/bypass_tunnelscancel
17 Commits over 30 Days - 0.02cph!
Updated train map renderers for all the updated train stations
Set the maintenance side tracks to be secondary splines
Moved Work Cart spawns to the new maintenance rooms
Tweaked platform colliders to make it easier to jump onto them
Fixed rotations on train_tunnel_stop_transition_b_36m_mirr_COL
Another fix for the splines on the new tunnel transitions, get things totally smooth + rebuild spline list again
Fix a bumpy bit of track in the splines for the new transition tunnels
train_tunnel_stop_transition_b_36m_mirr spline
train_tunnel_stop_transition_b_36m splines
Fixed some mesh gaps in bypass transitions
Cleaned up bypass tunnel prefabs / tweaked some lights / made new doors easier to spot
Added a new door frame to train_tunnel_stop_b_72m piece
Bypass tunnels / LODs and colliders / prefab setup
Bypass tunnel progress backup