branchrust_reboot/maincancel

32,250 Commits over 4,048 Days - 0.33cph!

10 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
10 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
10 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
10 Years Ago
Refactored water tests
10 Years Ago
Missing #if CLIENTs
10 Years Ago
NRE fixes
10 Years Ago
Map v1 (just fog of war, no drawing yet)
10 Years Ago
Added topology filter to cargo plane
10 Years Ago
Refactored world initialization Added support for procedural components to custom maps
10 Years Ago
Merging in #7793
10 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
10 Years Ago
rpg 2 + lods + prefab + textures + material
10 Years Ago
Ghetto fixed possible initialization error in custom levels
10 Years Ago
Various spawntable fixes Network++
10 Years Ago
Code lock fixes Goosey's animal LODs
10 Years Ago
network, save++
10 Years Ago
Scene stuff.
10 Years Ago
Quick pass at crystal ambience
10 Years Ago
Crystal tweaks. And added to the map.
10 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
10 Years Ago
Cloud shader tweaks
10 Years Ago
Crystal fixes. Ambient tweak.
10 Years Ago
Increase voice limit for viewmodels a tiny bit
10 Years Ago
Quick waterfall sounds
10 Years Ago
Moved elephant grass to TreesSource
10 Years Ago
Removed the locks that were part of our door textures
10 Years Ago
Rocks.
10 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
10 Years Ago
Mask improvements.
10 Years Ago
Note icon
10 Years Ago
Riversounds.
10 Years Ago
map icon
10 Years Ago
Slight sky tweaks.
10 Years Ago
Allow chatting while spectating
10 Years Ago
Fog. Forestside spawn table.
10 Years Ago
Codelock scale/position
10 Years Ago
Fuckup
10 Years Ago
Fixed bridges sometimes spawning underwater
10 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
10 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
10 Years Ago
Updated phrases
10 Years Ago
Added levelinfo to hapis
10 Years Ago
Fixed cached menu not updating disabled status (to main)
10 Years Ago
someone complaind that the animals looked like they were just spooged on.. I fixed that.
10 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
10 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
10 Years Ago
ironsight fixes for various firearms
10 Years Ago
ak47 ADS fix
10 Years Ago
changes to the ironsighting script to allow it to blend smoother between non-ADS and ADS
10 Years Ago
rocket launcher tweaks