branchrust_reboot/maincancel

34,600 Commits over 4,444 Days - 0.32cph!

43 Minutes Ago
Cherrypick CS 155224 (elevator deploy NRE)
1 Hour Ago
Merge from worldposiitongenerator_optim
3 Hours Ago
merge from clan_bugfixes
4 Hours Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
5 Hours Ago
merge from settings_serch_fix
Today
Outpost scene playable in editor
Today
Merge from PlayerRigUpdate2
Today
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Today
Merge from inventoryidle_animfix
Today
merge from workshopskinnable_metal_shop_front
Today
Merge from clan_bugfixes
Today
Compile fix
Today
merge from automated_testing
Today
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
Today
merge from checkout_nre_fix
Today
merge from skinviewer_metalshopfront
Today
merge from dpv_fuelbar_fix
Today
Resave TimeManager Tests: nothing specific, but have been running with this changed for a couple days
Today
Merge from new_navmesh_fixes, adds low level logs to help debug crash
Today
Merge: from waterlevel_deepsea_sample_fix - Bugfix for water level queries incorrectly mixing deep sea and overworld states - Bugfix for deep sea ocean sim using overworld heightmap - Simplified TerrainHeightMap API Tests: ran unit tests, booted into craggy, explored deep sea and swam around
Today
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Rin
Yesterday
merge from clan_table_box
Yesterday
merge from optim_bonerenderer
Yesterday
snapping_fixes -> main
Yesterday
merge from batteringram_wheels_fix
Yesterday
merge from wallpaper_fixes2
Yesterday
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
Yesterday
Added a toggle for shadow caching in the experimental settings
Yesterday
merge from localizebindtoken_error_fix
Yesterday
merge from silencer_loot_fix
Yesterday
Merge from softcore_updates_jul_26
Yesterday
Merge from aniso_filtering_texture_fix
Yesterday
Merge from Fix_odd_deployguides
Yesterday
Merge from clan_bugfixes
Yesterday
Stop WaterSystem from making the scene view continuously render for no reason You can enable Always Refresh in the scene view if you want it back
Yesterday
Merge from clan_tab_refresh_button
Yesterday
snapping_fixes -> main
Yesterday
Removed Tests/Open Property Drawer Test Window Was introduced by the TMP update, never gonna use and its a stupid path
Yesterday
merge from horse_cactus_fix
Yesterday
merge from workshopskinnable_metal_shop_front
Yesterday
vending_machine_admin_typo -> main
Yesterday
server_item_notifications_streamermode -> main
2 Days Ago
sell_order_warning_persistence -> main
2 Days Ago
merge from steam_getitems_optims
2 Days Ago
main -> photograph_text_fix
2 Days Ago
voip_cctv_rewrite -> main
2 Days Ago
vending_flag_collision_fix -> main
2 Days Ago
Fix crash when firing weapons - sorry!
2 Days Ago
Merge from PlayerRIgUpdate2
3 Days Ago
Merge from containerioentity_sorting