branchrust_reboot/maincancel

35,226 Commits over 4,536 Days - 0.32cph!

23 Minutes Ago
merge from storepage_crystalAR
1 Hour Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
3 Hours Ago
radwater_buff_2 -> main
4 Hours Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
5 Hours Ago
champagne mortar icon tweak
6 Hours Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
Today
Merge from effect_recycle_glass_fix
Rin
Today
merge from underwaterlabs_monument_blockers
Today
merge from medical_honey_bandage
Today
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
Today
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
Today
fix to recycle and efficiency worldmodel upgrades for missing faces
Today
merge from advanced_wooden_crate_gib_fix
Today
merge from render_pipeline_testing
Today
Merge from footstep_heavy_armour_fix
Today
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
Today
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
Yesterday
merge from hackweek_parented_ddraw
Yesterday
merge from admin_status_indicators
Yesterday
merge from jukebox_snapping
Yesterday
Fixed wonky spark material offset. (Satchel charge and others...)
Yesterday
merge from espcanvas_autosize_clan_fix
Yesterday
merge from maintainables_fixes
Rin
Yesterday
Fix HQM collectable missing name token
Yesterday
merge from maintainables_fixes
Yesterday
merge from sleeper_safezone_fix_2
Yesterday
merge from ddraw_demo_fix
Yesterday
Fix a scale override on large rig monument blocker, causing collision issues Add a few missing vent cages S2P large and small oilrig
Rin
Yesterday
Reduce radius of all new crate gib sounds Apply elite-crate-gib sound to crate_tools
Yesterday
Merge from heavy_helmet_audio
Yesterday
Merge from glass_ar
Yesterday
Merge from deepsea_terrain_everywhere
Yesterday
merge from automated_testing
3 Days Ago
merge from improved_event_saveloading
3 Days Ago
merge from monument_blocker_explosive_ammo_fix
3 Days Ago
merge from skin_pooling_fix
3 Days Ago
merge from glass_ar
3 Days Ago
fix annoying high freq metal clink in one heavy plate footstep
3 Days Ago
tweak gib phys materials on some monument blockers so they play better destruction sounds add thin metal destruction sound for trolley and vent cage gib stages
3 Days Ago
flashlight refresh sounds
4 Days Ago
large medkit sounds
4 Days Ago
heavy plate armor movement sounds
4 Days Ago
loot crate refresh gib sounds
4 Days Ago
merge from render_pipeline_testing
4 Days Ago
merge from render_pipeline_testing
4 Days Ago
Fixed mags not dropping in 3p for abyss ak, ice ak & space lr300
4 Days Ago
Merge from salvaged_hammer_refresh_sounds
4 Days Ago
merge vehicle pooling to main
4 Days Ago
merge demo ui 2 to main
4 Days Ago
pool_ball_moving_fix -> main