34,829 Commits over 4,505 Days - 0.32cph!
merge from satellite_crash_audio_fix
merge from improved_game_ui
merge from pooltable_networkrange_fixes
merge from storepage_bargames_media
merge from fix_submarine_oxygen_status
merge from metabolism_fix_3
merge from sculpture_dialog_close_fix
merge from wildlifehazard_nre_fix
Cherrypick from
160409 (heavy fuse swapping)
merge from masterkey -> main
merge from pool_leak_experiments
merge from storepage_aug26 #2
merge from storepage_aug26
Add in missing null check in InspectUids
Updated protobuf codegen executables
merge from game_pack_dlc - updated bar games pack steam icon with final art
pooltable_dismount_kill_fix -> main
Merge from /industrial_generator_audio_fix
Merge from PlayerMaintainedMonuments
merge from sculpture_default_invis_fix
merge from storepage_aug26
merge from storepage_aug26 (stone sculpture page done)
Merge from terrain_hole_mask_res_fix
merge from PlayerMaintainedMonuments
Merge from pooltable_dismount_kill_fix
Update default nexus endpoint
Merge: from mt_snapshot_saving
- Bugfix for exception when saving ApartmentRooms in Jobs 4 mode
Tests: rented a room in Jobs 4 mode, verified with debugger that code was hit and no exception produced
merge from fix_reload_anim
merge from sculpt_admingui_fix
merge from unixtimestamp_boundary_fix
merge from hackweek_parented_ddraw
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen)
- avoid redundant localToWorld calculation in the same frame for each deferred decal
Merge from PlayerMaintainedMonuments
merge from PlayerMaintainedMonuments
merge from PlayerMaintainedMonuments
merge from fix_workshop_list_height
single shot gun trap world model + lods
hooked up to .item
Merge from PlayerMaintainedMonuments
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
Merge from PlayerMaintainedMonuments
merge from Fixed SmallBackpack Workshop Model
merge from aiming_module_rename
Merge from foliage_displacement_alloc_fix