35,208 Commits over 4,505 Days - 0.33cph!
merge from admin_status_indicators
merge from jukebox_snapping
Fixed wonky spark material offset. (Satchel charge and others...)
merge from espcanvas_autosize_clan_fix
merge from maintainables_fixes
Fix HQM collectable missing name token
merge from maintainables_fixes
merge from sleeper_safezone_fix_2
merge from ddraw_demo_fix
Fix a scale override on large rig monument blocker, causing collision issues
Add a few missing vent cages
S2P large and small oilrig
Reduce radius of all new crate gib sounds
Apply elite-crate-gib sound to crate_tools
Merge from heavy_helmet_audio
Merge from deepsea_terrain_everywhere
merge from automated_testing
merge from improved_event_saveloading
merge from monument_blocker_explosive_ammo_fix
merge from skin_pooling_fix
fix annoying high freq metal clink in one heavy plate footstep
tweak gib phys materials on some monument blockers so they play better destruction sounds
add thin metal destruction sound for trolley and vent cage gib stages
flashlight refresh sounds
heavy plate armor movement sounds
loot crate refresh gib sounds
merge from render_pipeline_testing
merge from render_pipeline_testing
Fixed mags not dropping in 3p for abyss ak, ice ak & space lr300
Merge from salvaged_hammer_refresh_sounds
merge vehicle pooling to main
pool_ball_moving_fix -> main
merge from cui_draggable_anchor_fix
merge from skinviewer_sept26
Exclude composter from cooking tests
Added posed wood gloves for store page
merge from ocean_sim_waterlevel_trace_fix
Merge from statesync_event_fix
merge from fix_masterkey_swipe -> main
merge from maintainables_fixes
merge from editor_save_toolbar -> main
merge from skinviewer_cubemap_fix
merge from qol_compost_ui -> main
merge from paint_f1menu_fixes
Merge from hab_armour_damage
merge from ocean_sim_waterlevel_trace_fix