branchrust_reboot/maincancel

36,383 Commits over 4,383 Days - 0.35cph!

5 Minutes Ago
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18 Minutes Ago
Merge: from unitask_reliable_taskpool - Optim: UniTask internal pooling now reliably caches items Tests: unit and perf tests, ran around Craggy with Jobs 3
24 Minutes Ago
merge mortar_prototype to main
38 Minutes Ago
doubleconnect_eac_fix -> main
1 Hour Ago
Merge from npc_gesture_heldentity_fix
1 Hour Ago
bundle nuke prefabs - sometimes working? sometimes not?
1 Hour Ago
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3 Hours Ago
merge from weapon_refresh_salvaged_cleaver
Rin
3 Hours Ago
merge from weapon_refresh_salvaged_cleaver
Rin
4 Hours Ago
merge from cave_large_medium_ladder_fix
Rin
4 Hours Ago
merge from wire_pooling_fix
4 Hours Ago
Merge from workbench_ugprades
5 Hours Ago
Merge: from remove_netgroup_prealloc - Optim: NetGroup objects are now lazy allocated, saves 150MB Tests: ran unit tests, ran around on craggy
Today
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Today
Cinematic particle mode sets EffectRecycle play mode to looping Don't modify loop state on particle effect
Today
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Today
Fixed another case where unequipping a mobile phone mid-call would prevent interactions server side
boatai_los_swapfix -> main
Today
merge from deepseamarkers_mlrs_fix
Today
add workshop on/off toggle for electric furnace effects
Today
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Today
merge from split_dump_command
Today
Fixed nuke EffectRecycle prefab errors.
Rin
Yesterday
merge from bandit_sentry_culling_fix
Rin
Yesterday
merge from armored _ladder_hatch_material_fix
Rin
Yesterday
merge from floating_city_oilrig_leg_fix
Rin
Yesterday
merge from ferry_terminal_nets
Yesterday
Don't reset new speed consistency test params between runs
Yesterday
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Yesterday
Merge from workbench_upgrades
Yesterday
Remove a rogue closing parenthesis in copypaste reply
Yesterday
merge from egghunt_top_rewards_fix
Yesterday
S2P all floating cities, to fix a missing material
Yesterday
Enable Decal layer 0 on atlas_crypt_blend.mat for spray can compatibility
Rin
Yesterday
merge from crypt_skin_fixes
Yesterday
Commit changed metas from NukeDistant merge
Rin
Yesterday
merge from contact_image_rendering_fix
2 Days Ago
merge from nuke_distant
3 Days Ago
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3 Days Ago
merge from new_achievements_apr26
3 Days Ago
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4 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
4 Days Ago
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4 Days Ago
merge from craftingqueue_blurrytexts_fix
4 Days Ago
Merge from workbench_upgrades
4 Days Ago
merge from split_dump_command
4 Days Ago
Merge from workbench_upgrades
4 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
4 Days Ago
merge from fix_privaddfriend_vis