branchrust_reboot/maincancel

38,968 Commits over 4,536 Days - 0.36cph!

3 Hours Ago
Merge from livestock_animals
4 Hours Ago
Merge from livestock_animals
4 Hours Ago
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
Today
merge from Livestock_animals
country_selection_streamer_mode -> main
Rin
Today
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
Today
Phrase update
Rin
Today
merge from biofuel_generator
Rin
Today
merge from AnimalTechTreeFix
Rin
Yesterday
merge from Plague_Hazmat
2 Days Ago
Merge from livestock_animals
2 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
2 Days Ago
Merge from Livestock_animals
2 Days Ago
Fixed duplicate states in floor.ladder.hatch RendererLOD components it was confusing RendererLOD.OnValidate and kept reserializing the prefab
2 Days Ago
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
2 Days Ago
Fix corrupt scientist2 prefab
2 Days Ago
Added monument tests checking the prefabs are healthy
2 Days Ago
merge from texture_optimisations_2026/harbor_fix3
2 Days Ago
Fix benchmarks not bypassing fps.limitInBackground Fix never removing anything added to TriggerBase._allTriggerBase Fix Rust.Registry.Entity._dict leak when switching scenes (disconnecting from server etc) Add BaseEntityChild to player_collision.prefab so its transform is removed from the registry when destroyed
2 Days Ago
merge from optimize_blueprint_button -> main
2 Days Ago
merge from automated_testing
2 Days Ago
merge from render_pipeline_testing
2 Days Ago
Merge from livestock_wool_conversation_fix
2 Days Ago
merge from Livestock_animals
2 Days Ago
melee fixes from 3p_melee_animsystem_updates branch
2 Days Ago
merge from base_occlusion -> main
2 Days Ago
merge from Livestock_animals
2 Days Ago
Merge from livestock_deathfx_fix
2 Days Ago
Merge from livestock_deathfx_fix
2 Days Ago
merge from Livestock_animals
2 Days Ago
merge from powergrid_loot_fixes
2 Days Ago
Fixed GUI errors when using the test runner window causing tests to fail
2 Days Ago
Fixed test runner window loading editor prefs from different checkouts, causing test list confusion
3 Days Ago
Merge: from mt_snapshot_saving - Clean: removal of old MutexPool, hasn't been in use for 2months Tests: booted craggy, ran print_memory
3 Days Ago
Merge from Render Pipeline Testing
3 Days Ago
Compile fix
3 Days Ago
Merge: from ui_store_slim_ram - Optim to stop loading store atlases, saves up to 250MB - Bugfix for missing images in workshop tab Tests: produced a build and inspected memory snapshots. navigated to workshop tab in inventory
3 Days Ago
Merge from sandbag_barricade_sounds
3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
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3 Days Ago
merge from Crossbow_Arrow_Fix
3 Days Ago
codegen
3 Days Ago
merge from countby_command
3 Days Ago
merge from automated_testing
3 Days Ago
merge from minigun_ammo_reload_fix
3 Days Ago
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3 Days Ago
Merge from rrp_ui_grabpass
3 Days Ago
biofuel_generator -> main
3 Days Ago
merge from texture_optimization_2026
3 Days Ago
Phrase update 1/2