branchrust_reboot/maincancel

37,065 Commits over 4,444 Days - 0.35cph!

36 Minutes Ago
merge from excavator_light_fix
1 Hour Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
1 Hour Ago
merge from pool_analyzer_non_caching_methods
4 Hours Ago
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4 Hours Ago
Merge from m16a2
4 Hours Ago
merged from tovector3_parse_format_fix
5 Hours Ago
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Merge from M16A2
Today
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Today
merge from wiretool_cave_fix
Today
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
Today
Fixed torch attack animations not working on non local players
Today
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
Today
Fix scientists appearing on roofs
Today
Make UI_PremiumModal partial so it doesn't break codegen.
Today
bdu protection pass
Today
added m16a2 icon
Today
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Today
m16 3 round burst fire only
Today
merge from shelves_fixes
Today
m16 and bdu loot
Today
merge from hackweek_map_incomplete_dl_fix
Today
merge from nvidia_reflex_support_check_fix
Today
merge from static_instruments_offset_fix take source on floating city prefabs
Today
Loot spawn gen: bdu pants m16
Today
Fixed torch using the industrial torch attack sound
Today
fixed supply drop ballistic era
Today
merge from wiretool_cave_fix
Today
Merge from PlayerRigUpdate2
Today
Merge from ballistic_helmet_weight_fix
Today
S2P all floating cities, fixes missing mannequin meshes
Today
Merge from industrial_dlc
Today
Merge from mortar_prototype (fixes mortar animations)
Today
Fix editor only NRE when playing first person sounds
Today
Fix
Today
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
3 Days Ago
merge from wiretool_cave_fix
3 Days Ago
merge from consoleinputfield_fix
3 Days Ago
merge from resourcedispenser_allocs
3 Days Ago
merge from skinviewer_viewmodel
3 Days Ago
merge from PlayerRigUpdate2
3 Days Ago
50cal_animation_improvements -> main
3 Days Ago
merge from torchholder_indsutrialtorch_fix
3 Days Ago
Phrase update
3 Days Ago
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3 Days Ago
merge from premium_rebrand
3 Days Ago
deployable_snapping_settings_fix -> main
3 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
3 Days Ago
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3 Days Ago
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