34,867 Commits over 4,505 Days - 0.32cph!
merge from industrialTorch_SFX_fix
merge from torch_3p_sfx_fix
merge from rug_culling_distance_fix
merge from largeplanter_gibs_fix
merge from shippingcontainer_decal_fix
merge from muzzlebrake_pos_fix
Merge from vm_hand_spawn
Only active on building_planner for testing, other vm's are unchanged
Merge: from mt_snapshot_saving
- Bugfix for thread race in Jobs 4 mode when saving BasePlayer
Tests: booted craggyisland_missions, completed a mission
merge from powerplant_wire_fix
merge from shadow_caching_nvg_bug_fix
merge from fix_gasstation_bettercarloot
merge from nvg_trophy_fix
merge from satcom_monumentinfo_removal
merge from PlayerMaintainedMonuments
Merge: from unitask_threadpoolawaitable_fix
- Bugfix for deadlocking when frequently moving tasks to thread pool
Tests: ran unit test - passes
merge from trdesk_snapping_fix
merge from woodarmour_skinnable (wood armour items skinnable setup)
network_range_audit -> main
browser_country_distance_fix -> main
network_range_finder -> main
merge command palette back to main
syncvar_stale_inheritance_fix -> main
Speculative crash fix: Clamp instance index in terrain hole shader
network_profiler_improvements_3 -> main
Cherrypick from
160554 (heavy fuse lifespan changes)
Zero-initialise _GlobalMipBias
merge from terrain_holes_fix
merge from deepsea_terrain_texture_fix
merge from satellite_crash_audio_fix
merge from improved_game_ui
merge from pooltable_networkrange_fixes
merge from storepage_bargames_media
merge from fix_submarine_oxygen_status
merge from metabolism_fix_3
merge from sculpture_dialog_close_fix
merge from wildlifehazard_nre_fix
Cherrypick from
160409 (heavy fuse swapping)
merge from masterkey -> main
merge from pool_leak_experiments