branchrust_reboot/maincancel

37,116 Commits over 4,444 Days - 0.35cph!

4 Hours Ago
merge from areacheck_parent_fix
4 Hours Ago
merge from coconut_underwear_fix
4 Hours Ago
merge from BDU_Kevlar_TextureResolutionPass
4 Hours Ago
merge from Halterneck clipping fix
4 Hours Ago
merge from JacketClipping_fix
4 Hours Ago
merge from skinny_pants_fix
4 Hours Ago
merge from hazmat_downed_vision_fixes
4 Hours Ago
merge from no_aa_no_dithering
4 Hours Ago
merge from playerboat_unbeaching_revert
Today
merge from button_colour_lod_fix
Today
merge from conditional_hair_lod2s
Today
merge from preview_player_white_eyes_fix
Today
merge from relax_stringview
Today
merge from amd_rendering_options_fix
Today
merge from industrial_dlc
Today
merge from saveloadout_popup_fix
Today
merge from Deploy_Update
Today
merge from swimming_footsteps_sfx_fix
Today
merge from industrial_torch_viewmodel_lighting
Today
merge from sleeper_wave_sfx_fix
Today
merge from weaponinfopanel_nrefix
Today
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Today
merge from june_hotfix1
Today
merge from june_hotfix1
Yesterday
merge from june_hotfix1
Yesterday
merge from june_hotfix1
Yesterday
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2 Days Ago
CLAUDE.md (redirects to .github/copilot-instructions.md)
2 Days Ago
Adeed sound to helmet and vest bdu set
2 Days Ago
set BDU and ballistic to modern era
2 Days Ago
Metas galore
2 Days Ago
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2 Days Ago
merge from m16a2 (empty magazine reload animation)
2 Days Ago
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2 Days Ago
merge from PlayerRigUpdate2
3 Days Ago
round up BDU projectile protection this time without a bunch of random shit changed
3 Days Ago
round up BDU projectile protection
3 Days Ago
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3 Days Ago
Phrase update
3 Days Ago
merge from storepage_industrial
3 Days Ago
Skin bundle update
3 Days Ago
merge from industrial_dlc
3 Days Ago
merge from workshop_legacy_pose_client_fix
3 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
3 Days Ago
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3 Days Ago
Merge from shelves_fixes
3 Days Ago
M16 higher burst fire rate
3 Days Ago
merge from m16a2
3 Days Ago
merge from discord_plushie (fixes)
3 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes ToVector3 parsing bugs for various spacing configurations of Vec3, added unit tests to cover it Tests: ran unit tests, checked F3 modes camera offset is correct and spawned entities appear where expecte