34,846 Commits over 4,505 Days - 0.32cph!
Merge: from unitask_threadpoolawaitable_fix
- Bugfix for deadlocking when frequently moving tasks to thread pool
Tests: ran unit test - passes
merge from trdesk_snapping_fix
merge from woodarmour_skinnable (wood armour items skinnable setup)
network_range_audit -> main
browser_country_distance_fix -> main
network_range_finder -> main
merge command palette back to main
syncvar_stale_inheritance_fix -> main
Speculative crash fix: Clamp instance index in terrain hole shader
network_profiler_improvements_3 -> main
Cherrypick from
160554 (heavy fuse lifespan changes)
Zero-initialise _GlobalMipBias
merge from terrain_holes_fix
merge from deepsea_terrain_texture_fix
merge from satellite_crash_audio_fix
merge from improved_game_ui
merge from pooltable_networkrange_fixes
merge from storepage_bargames_media
merge from fix_submarine_oxygen_status
merge from metabolism_fix_3
merge from sculpture_dialog_close_fix
merge from wildlifehazard_nre_fix
Cherrypick from
160409 (heavy fuse swapping)
merge from masterkey -> main
merge from pool_leak_experiments
merge from storepage_aug26 #2
merge from storepage_aug26
Add in missing null check in InspectUids
Updated protobuf codegen executables
merge from game_pack_dlc - updated bar games pack steam icon with final art
pooltable_dismount_kill_fix -> main
Merge from /industrial_generator_audio_fix
Merge from PlayerMaintainedMonuments
merge from sculpture_default_invis_fix
merge from storepage_aug26
merge from storepage_aug26 (stone sculpture page done)
Merge from terrain_hole_mask_res_fix
merge from PlayerMaintainedMonuments
Merge from pooltable_dismount_kill_fix
Update default nexus endpoint
Merge: from mt_snapshot_saving
- Bugfix for exception when saving ApartmentRooms in Jobs 4 mode
Tests: rented a room in Jobs 4 mode, verified with debugger that code was hit and no exception produced
merge from fix_reload_anim
merge from sculpt_admingui_fix
merge from unixtimestamp_boundary_fix
merge from hackweek_parented_ddraw