branchrust_reboot/maincancel

33,780 Commits over 4,171 Days - 0.34cph!

Yesterday
merge from water_pump_power_fix
Yesterday
merge from killbees_restore
Yesterday
merge from pickup_toasts_localization_fix2
Yesterday
merge from fix_premium_sorting
2 Days Ago
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2 Days Ago
merge from fix_nametag_blocked_by_floor
2 Days Ago
merge from fix_nametags_water
2 Days Ago
merge from duplicated_gunshots_fix
2 Days Ago
merge from decor_lighting_dlc
2 Days Ago
merge from locked_cabinet
2 Days Ago
merge from decay_scale_ui_fix
2 Days Ago
merge from pilotpack_store_fix
2 Days Ago
merge from /serverbrowser_duplicating_results_fix
3 Days Ago
merge from ceiling_light_placement_fix
3 Days Ago
merge from wall_cabinet_storage_monitor_fix
3 Days Ago
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3 Days Ago
merge from modded_monumentmarker_fix
3 Days Ago
merge from tugboat_team_bag_labels_fix
3 Days Ago
merge from store-updates-sept2025
3 Days Ago
merge from indirect_instancing_toggle
3 Days Ago
merge from store-updates-sept2025
4 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix/Update: don't use parallel snapshot sending in UsePlayerUpdateJobs 1 (it's a level 2 feature) Tests: used both modes in Craggy, confirmed things are working
4 Days Ago
merge from translation_breaking_mods_fix
4 Days Ago
merge from string_lights_fix_2
4 Days Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
4 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for frequently disabling UsePlayerUpdateJobs leading to player cache desync Tests: wrote a unit test that confirms the bug and confirms the fix
4 Days Ago
merge from sky_circle_fix
4 Days Ago
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4 Days Ago
merge from abel_tc_auth_fix_2
4 Days Ago
merge from wall_cabinet_pickup_fix
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
merge from bed_blocking_chandelier
5 Days Ago
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5 Days Ago
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5 Days Ago
subtract Attackheli_Buildvolume 129549
5 Days Ago
merge from string_light_batching_crash
5 Days Ago
merge from decor_lighting_dlc
5 Days Ago
merge from spotlight_research/Chandelier_power
5 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: PlayerCache can no longer desync when disabling UsePlayerUpdateJobs - Optim: removed couple extra allocs in UsePlayerUpdateJobs 2 Tests: ran unit tests + bunch of disable-enable of UsePlayerUpdateJobs in local session
5 Days Ago
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5 Days Ago
fluorescentlight userCraftable fix
5 Days Ago
Merge: from sleepignbag_assign_to_friend_bug - Bugfixes for sleeping bag friend assignation, making private and "make bed" action not replicating to the new owner fully - Added sleepingbag.assigntoplayer <bag entity id> and clearfromplayer <bag entity id> server vars for testing Tests: spawned sleeping bag and bed and used above functionaility while assigning/clearing from self - was visible on map when expected.
5 Days Ago
merge from decor_lighting_dlc
5 Days Ago
merge from chandelier_groundwatch
5 Days Ago
merge from bag_label_update_fix
5 Days Ago
merge from bag_label_offline_fix
5 Days Ago
OrientableLight 5 power
6 Days Ago
Merge: from steamworks_posix_fix - Bugfix for mods not beign able to work with Steamworks.Linux.dll - we go back to shipping Posix.dll Tests: Built server standalone for Windows and Linux from Windows
6 Days Ago
Merge: from baseplayer_serverupdateparallel - Optim: reducing allocs for UsePlayerUpdateJobs 2 codepath as much as possible(I think) Tests: a bunch of 2p session on Craggy with UsePlayerUpdateJobs 2 and various interactions(occlusion, shooting, connect-disconnect)
6 Days Ago
Fix missing terrain on tutorial island by reverting the material to be non-instanced.