34,914 Commits over 4,474 Days - 0.33cph!
merge from steaminventory_nre_fix
merge from demofolder_macos_fix
merge from shield anim subsystems
merge from automated_testing
merge from shield anim subsystems
merge from vehicle_emojis
Resolved more CanvasRenderer warnings
merge from fix_alt_loot_clothing -> main
Merge from render_pipeline_testing
merge from skinviewer_charityplushies
merge from minifridge_reskin_fix
merge from canvasrenderer_warning_fix
merge from skinviewer_rotation
amend remaining ore bounds
merge from skinviewer_rotation_fix
merge from hackweek_fuse_icon
merge from shield anim subsystem
merge from sv_console_history
merge from automated_testing
merge from fix_realmed_remove_warning
merge from fix_baseentity_query_nre -> main
syncvar_initialiser_support
merge from fix_breakin_sound_loop -> main
merge from fix_deep_sea_ladder -> main
Assign deepsea islands during prefab post processing so we don't ever have to assign them ourselves.
merge from automated_testing
obfuscation_analyzer -> main
merge from sv_console_history
Fixed bootstrap Translate server NRE
merge from cui_multi_destroyui
merge from hackweek_creativemode_ui
merge from cui_multi_destroyui
merge from allplayerlist_dupe_fix
merge from UpkeepTerminal_TextNSound
merge from pool_fixes_july_26
merge from pool_fixes_july_26
merge from sewer_cave_box_fix
Merge from /main/global_mip_bias
Merge: from remove_jobs2
- Bugfix for exceptions when server gets more than 32 players
Tests: compiles
merge from cui_multi_destroyui
Merge from workshop_subsystems
Merge from invoke_cleanup
Merge from terrain_copy_window
Merge from hackweek_granular_mortar_UI
merge from fix_apartment_hostile_warning_flicker -> main
merge from apartment_break_in_sound -> main
merge from fix_softcore_outpost_bag_name -> main
merge from fix_item_ownership_bugs -> main