31,912 Commits over 3,987 Days - 0.33cph!
Merge from softcore_update
merge from fix_building_split_corpses -> main
merge from store-ui-2025-april
merge from softcore_update
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118054 Can now pickup bag and beds corpses, gives you the broken item
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118055 Disabled ShowHealthInfo on towel corpses
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118061 Fixed corpses not spawning when killed by a non authed player
rug_deployment_fix -> main
merge from softcore_update
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118019 Fixed vending machine corpse despawning loot once repaired
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118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse
Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
merge from softcore_update
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117953 Fixed server sending repair blocked errors in english instead of using the client language
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118013 Do not spawn deployable corpse when destroyed by its owner
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118014 Doors block vending machine corpse repairing
merge from 3p revolver fix
merge from TwitchRivalsFlag_BoneRename
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
Fixed exception when reskinning snowmobile
merge from fix_ownership_tape_recorder -> main
merge from fix_deployable_corpse_place_lock -> main
merge from softcore_update
merge from high_walls_skins
merge from high_walls_skins
merge from high_walls_skins
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merge from fix_tc_corpse_building_split -> main
merge from fix_lock_ownerid_debris -> main
merge from softcore_update -> main
merge from cinematic_export_pipes -> main
merge from copy_paste_clientside_fixes -> main
Merge: from parallel_validatemove
- bugfix for invalid transforms in the cache - fallout from previous bugfix
Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
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Merge: from parallel_validatemove
- Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled
Tests: played back staging demo - got similar results
merge from save266 - Staging wipe
Merge from easterinflatablehorse_DLC
Merge: from parallel_validatemove
- fixing one of validation checks silently passing
Tests: none, trivial change
Merge: from parallel_validatemove
- Removing extra logging
Tests: built server locally
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Merge: from parallel_validatemove
- minor server demo playback bugfix
- extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled
Tests: build tests
Rustige Egg G - Enabled generate mipmaps for icon
bread heal over time instead of instant heal
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Merge from clear_bushes_radius
Merge from clear_bushes_radius
Possible NRE fixes for RustEmojiLibrary.Shutdown
Fixed TSSAA getting turned off during normal res screenshots
Ensure the screenshot process always returns to the old AA setting regardless of what happens
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
merge from
117533 horse costume world model
removed old horsecostume model and set outline script on chicken costume
changed ui sounds to cloth and burlap sack