branchsbox-gunfight/maincancel

893 Commits over 639 Days - 0.06cph!

2 Years Ago
Burst FireMode is simulated properly now
2 Years Ago
removed background from stance hud
2 Years Ago
added ricochet effect
2 Years Ago
Accidently broke ricochet
2 Years Ago
Fixed shotguns being absolutely useless due to damage reductions
2 Years Ago
Apply damage reduction for both ricochet and penetration
2 Years Ago
Add GunfightWeapon.ShouldPenetrate
2 Years Ago
Weapons can define their own damage flags, fixes knife being able to penetrate
2 Years Ago
Pass proper bullet range instead of hardcoded numbers
2 Years Ago
Added basic bullet penetration. Doesn't respect surface materials or glass yet https://files.facepunch.com/devultj/1b1211b1/sbox-dev_arg4pZtXBC.mp4
2 Years Ago
Pass damage ref through TraceBullet, allow ricochet to dampen damage amount
2 Years Ago
Reset recoil when weapon becomes active
2 Years Ago
Only pass reload frac while actually reloading
2 Years Ago
Add ricochet
2 Years Ago
little hud clean up
2 Years Ago
Stance NRE Spawn player facing spawn point angle
2 Years Ago
Temp grenade hud and stance hud
2 Years Ago
set up f1
2 Years Ago
Don't show ammo if ammo type is none
2 Years Ago
Added training dummy ent added missing shotgun sounds
2 Years Ago
Added hud hints for CoverAimMechanic
2 Years Ago
Add screen effects when mounting/dismounting a wall
2 Years Ago
Add super basic cover aim mounting mechanic
2 Years Ago
Fixed reload arc showing after cancelling a reload
2 Years Ago
Re-adjusted MP5 and R870 recoil, removed Drop functionality
2 Years Ago
Buffed R870
2 Years Ago
Adjusted MP5 recoil
2 Years Ago
Added HudMarker system, hooked it up to players https://files.facepunch.com/devultj/1b1011b1/sbox-dev_QaEfLq9RQ4.png
2 Years Ago
Fixed reload arc showing when you first spawn
2 Years Ago
Validate Controller, fix HudHints NRE
2 Years Ago
Slouch the player while vaulting
2 Years Ago
Fixed deploy anim on shotgun
2 Years Ago
Inform the ViewModel when reload is finished with anim parameter
2 Years Ago
fixed shotgun anims Merge branch 'main' of sbox-gunfight
2 Years Ago
Add screen shake post-vault
2 Years Ago
Fixed font sizes on hints and inventory
2 Years Ago
Removed reachedVertically, just decrease forward vault offset
2 Years Ago
Add vaulting mechanic, accompanying hud hint https://files.facepunch.com/devultj/1b1011b1/sbox-dev_AO3NAq7ExA.mp4
2 Years Ago
Fixed client not getting Mechanic.IsActive correctly
2 Years Ago
Rewrite player controller, with thanks to Boomer, with mechanics in mind, rewrote duck/slide
2 Years Ago
Fixed Burst firemode spamming dryfire sound. Not sure why that was there..
2 Years Ago
Fixed NRE while the player has no weapons
2 Years Ago
Started boilerplate for gamemodes
2 Years Ago
Weapon adjustments
2 Years Ago
Don't use InputHint for InventoryIcon
2 Years Ago
Restored InputHint functionality lost from Spire Add HudHints panel, add reload hint
2 Years Ago
Moved inventory bar, hide active weapon
2 Years Ago
Simplify InventoryIcon button fetching
2 Years Ago
Wip hud inventory
2 Years Ago
UI element when regen health