branchsbox-gunfight/maincancel

893 Commits over 639 Days - 0.06cph!

1 Year Ago
Proper flex wrap on MatchCard
1 Year Ago
MatchModal - Sort by teams https://files.facepunch.com/tony/1b2011b1/sbox-dev_7F90V5Sh36.png
1 Year Ago
Store player's team in match history
1 Year Ago
Add Match modal to inspect match scoreboard stats https://files.facepunch.com/tony/1b2011b1/sbox-dev_iBbJLRGxdc.mp4
1 Year Ago
Modals that can be used in gunfight menu and gamemenu
1 Year Ago
Add scrolling to leaderboard, up the entry count to 50
1 Year Ago
Leaderboard is global for a little bit, can view steam profiles from it
1 Year Ago
Fixed progression typo
1 Year Ago
Increment experience instead of setting Fix xp bar being cut off at higher levels Remove constant slide sounds
1 Year Ago
Fixed not being able to record match data, update stats page if history count changes
1 Year Ago
StatsPage; Add fallback text if we haven't played any matches
1 Year Ago
Add destructive reset XP in stats menu, when xp changes, update the leaderboard
1 Year Ago
Calculate fall damage based on distance as well as velocity
1 Year Ago
Remove test notification on landing page Add fall damage when landing heavily
1 Year Ago
Notification system for use in GameMenu and in-game
1 Year Ago
Fixed children of expand widgets not updating their content, in a kinda shitty way for now
1 Year Ago
Add quick leaderboard widget to main menu showing friends levels
1 Year Ago
Use Sandbox.Services.Stats for XP persistence
1 Year Ago
add MapIdent to match history Add MatchCard Add list of players to match card Minor style adjustments
1 Year Ago
Add accessor to grab match history GetAll creates new empty info if not found Add Stats Page to main menu, start scaffolding some data together
1 Year Ago
Record match history
1 Year Ago
Persistence refactor, expose GetAll<T>
1 Year Ago
Pass b_grounded to viewmodel
1 Year Ago
Stub out MatchHistory data
1 Year Ago
Show player level in main menu
1 Year Ago
Show player level in chatbox
1 Year Ago
Xp tweaking, added xp bar to main hud
1 Year Ago
Add muzzle flash
1 Year Ago
Add event for when xp is changed, set default XP to something that isn't zero
1 Year Ago
Refactor levelling progression to be static, with a link to the component for displaying levels for others - so we can get this data in menu
1 Year Ago
Upped ADS recoil now
1 Year Ago
Refactor progression around a generic enough persistence system
1 Year Ago
Relax non-ironsight fire scale
1 Year Ago
Clear burst fire state if we run out of ammo while bursting
1 Year Ago
Ironsight changes
1 Year Ago
Set up ironsights through Max's anims
1 Year Ago
Remove WebAPI
1 Year Ago
If we've got no ammo, assume we can eliminate weapon recoil
1 Year Ago
Downgrade progression logs to Trace
1 Year Ago
Add ProgressionComponent, grab Player from API Show player level in scoreboard
1 Year Ago
Fixed these requests being back to front...why they're like this in the first place is weird imo Update Models Send XP requests
1 Year Ago
Add player endpoints
1 Year Ago
Use azure api url
1 Year Ago
Build match submit request, send 'em off (on FFA only atm)
1 Year Ago
Add MatchHistory.SubmitAsync
1 Year Ago
WebAPI integration
1 Year Ago
Only assign firstHit when we hit something, doesn't have to be on first iteratio neither Lower eye height for slide, can slide through lower gaps
1 Year Ago
First iteration of vault mechanic (jumping through windows, quickly over short ledges Turn VaultMoveMechanic.IsDebugging off
1 Year Ago
Add splash screen
1 Year Ago
Update GameStatus visuals a bit