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785 Commits over 730 Days - 0.04cph!

2 Years Ago
Added a more hardcore fall damage sound when fall damage results in death
2 Years Ago
Fixed Generator health bar attachments Merge branch 'main' of sbox-hover
2 Years Ago
Flag Materials Fix Merge branch 'main' of sbox-hover
2 Years Ago
Added chat box channels (presss Tab to cycle) between All and Team Updated styling a little Merge branch 'main' of sbox-hover
2 Years Ago
New temp flag model
2 Years Ago
Don't show the icon on the Generator world health bar
2 Years Ago
Reduced jetpack aim thrust and double jetpack boost when in an energy elevator
2 Years Ago
Fixed unnecessary rebuilding of styles for WeaponList. Made Turret animations Client Simulate and they now rotate back to normal when they have no target. Improved down slope ski boost calculation, you now must use down slopes more skilfully to gain speed faster. Merge branch 'main' of sbox-hover
2 Years Ago
Jetpack Elevator Updated Flag to sway in the wind Updated Dune map based on feedback
2 Years Ago
Don't show floating damage labels if the damage happened to us
2 Years Ago
Only play pain sounds sometimes
2 Years Ago
Added weapon pickup/change sounds. Added icons for every weapon. Improved weapon selection list.
2 Years Ago
Create GeneratorDependency entity that handles powered up and down state and have TurretEntity derive from that
2 Years Ago
Added a custom chatbox theme to match the UI
2 Years Ago
Fixed being able to attack own generator
2 Years Ago
Added IGameResettable and updated base defences to use it. Turrets will power down when the team's Generator is offline. Added Online/Offline icons above base defences.
2 Years Ago
Players cannot destroy their own team's generator
2 Years Ago
Added a world panel health bar with icon to each side of the Generator
2 Years Ago
Tweaks
2 Years Ago
Have the floating damage labels get smaller over time
2 Years Ago
Added a floating damage label each time a player is hurt
2 Years Ago
Added first iteration of fall damage
2 Years Ago
Use a custom copy of MoveHelper for now Merge branch 'main' of sbox-hover
2 Years Ago
Updated Dune (Map on backend now to playtest)
2 Years Ago
Fixed all weapon muzzle attachments (you won't believe how awkward this was)
2 Years Ago
Fixed sideman particle not being locked to muzzle
2 Years Ago
Dune Map layout finished for playtest
2 Years Ago
Added Hammer helpers for turret and launchpad
2 Years Ago
Update Dune Map Finished up team bases Adjusted turrets
2 Years Ago
Progress on Dune map
2 Years Ago
Update Turret to have range sphere in hammer
2 Years Ago
Sideman particles set up
2 Years Ago
Fixed Shotblast muzzle position
2 Years Ago
Sideman muzzleflash increased Muzzle flash on shotblast Merge branch 'main' of sbox-hover
2 Years Ago
Increased health regen start sound volume
2 Years Ago
Fixed Buzzkill award being given to the wrong player
2 Years Ago
Slightly reduced Pulsar blast radius
2 Years Ago
Increased Pulsar projectile speed
2 Years Ago
Doubled most weapon sound distances
2 Years Ago
Added placeholder health low effects. Added placeholder Pulsar sounds. Added sounds for the Turret projectiles
2 Years Ago
Blur the Respawn Screen more
2 Years Ago
Implemented Shotblast particles and added placeholder sounds for Shotblast, Longshot and Sideman
2 Years Ago
Shotblast particles
2 Years Ago
Tweaked particles Merge branch 'main' of sbox-hover
2 Years Ago
Added Speedo Merge branch 'main' of sbox-hover
2 Years Ago
World models for guns
2 Years Ago
Added Weapon.DamageFalloffStart and Weapon.DamageFalloffEnd and set values for Blaster and Sideman
2 Years Ago
Up the ski loop volume and adjust ground angle
2 Years Ago
Added some additional alternatives
2 Years Ago
Added a landing sound (volume depends on velocity when landing)