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408 Commits over 61 Days - 0.28cph!

3 Months Ago
Modify Camera Zone Stage 2c updates
3 Months Ago
Stage 2c progress boost speed with shift on freecam
3 Months Ago
Train is now punchable
3 Months Ago
Fix train intro anim looping
3 Months Ago
Create IntroMap_NewBlockout.fbx
3 Months Ago
New Lamp Post Merge branch 'main' of sbox-piecrumb
3 Months Ago
Fix PlayAmbience NRE CameraTrigger fixes Hook up DspEffect and update Mixer
3 Months Ago
Hide more gizmos
3 Months Ago
Check if we are on platform and don't save that pos Sounds stage 2c
3 Months Ago
MusicController fix
3 Months Ago
Music/Ambience now plays based on what is defined in LevelManager
3 Months Ago
Remove old platform code from player
3 Months Ago
level 2c Update
3 Months Ago
Add more Metadata to LevelManager and implement ISceneMetadata Remove all SceneInformation components in favour our new one
3 Months Ago
Basic MapSelectTrigger SceneTrigger and FadeUI improvements. Added option to send player to World Map Fix Player getting stuck in squish states sometimes Added loading screen with cute animation https://files.facepunch.com/CarsonKompon/2024/October/29_14-04-DarkblueShrimp.mp4 World Map now does the new fade-in and load screen. Should be uniform just about everywhere now
3 Months Ago
Triggers are much more reliable
3 Months Ago
Trigger fix
3 Months Ago
Push trigger wip WorldMap wip
3 Months Ago
Map Updates
3 Months Ago
World Map wip
3 Months Ago
Double up kill plane
3 Months Ago
Kill old bird fix platform rotation Revert swing
3 Months Ago
Map Updates
3 Months Ago
Move on edge Updated scenes
3 Months Ago
Camera zone changes Camera only moves when the player is at the edge region https://files.facepunch.com/louie/1b2411b1/sbox-dev_uD5mYz33cv.png
3 Months Ago
Implement QuestResource and Quest save system Created QuestUI Created 3 starting quest lines Player now checks for quests requiring items automatically Fix ItemPickups deleting themselves in editor Save System fixes Fix a bunch of quest logic + did a bunch of quest cleanup
3 Months Ago
Tongue Physics Improvements
3 Months Ago
Apply gameobject rotation add camera zones to playground
3 Months Ago
Remove debug log
3 Months Ago
Tongue in the direction of movement, not camera direction CameraTrigger tweaks and fixes
3 Months Ago
Updated test scene
3 Months Ago
Player movement is based on camera forward instead of EyeAngles
3 Months Ago
Camera zone stuff
3 Months Ago
Map Updates - Boxes and Barrels
3 Months Ago
add vertex paint to edge
3 Months Ago
Toggle Time action Camera ignore swingable Tongue ui Test level
3 Months Ago
Exit tongue state when target is disabled
3 Months Ago
Added CameraPull to TongueTarget
3 Months Ago
TongueTarget PullingMode and OnTongueHit action Can tongue certain objects towards you. Player can carry objects Fix punchable scaling when grabbed Neutral Jump from a slide will cancel forward momentum
3 Months Ago
stage 1c - tongue test
3 Months Ago
Tongue Improvements, much more responsive while still being physics based
3 Months Ago
Basic implementation of tongue swinging
3 Months Ago
more art test
3 Months Ago
TongueAbility now highlights tongueable objects
3 Months Ago
Initial assets commit (LFS)
3 Months Ago
Initial commit Set up .gitattributes and .gitignore for LFS Initial code commit
3 Months Ago
Stages box project materials Material changes Test stage Clean up Fix spam hopefully Merge branch 'main' of sbox-piecrumb
3 Months Ago
Map updates and tests
3 Months Ago
Create TongueUI, will be used to highlight tongue-able objects Start TongueAbility, give existing Abilities custom Icons
3 Months Ago
Shader Support a hotspot layer on projection https://files.facepunch.com/louie/1b2211b1/sbox-dev_BJkYW81ltd.jpg