662 Commits over 730 Days - 0.04cph!
Added ability to click the minimap to move the camera there
Set clear color to black on minimap
MiniMap stub
Merge branch 'master' of sbox-rts
fixed missing face on tank
Updated building icons to be give more information
Added the Trading Centre and Supply Lines technology. The Trading Centre just piggybacks off the ability system.
Fixed errors in tech definitions. Added Multi Item Icon display.
Merge branch 'master' of sbox-rts
trading centre temp model
Merge branch 'master' of sbox-rts
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub.
Merge branch 'master' of sbox-rts
Fixed Drone particle being offset on rotations
Increased minimum line of sight for the Turret
Attack Drone fires much faster but has less damage
Added a weapon to the Attack Drone. Added Demolish functionality for buildings (except Headquarters.)
Fixed attachment on worker drone
Added tolerance to IsInRange and increased bounds check on placing buildings
Reduced the Beer cost for Brewing by 75%
Attempt to fix various target range issues
Added Mining Laser to Miner Drone and added Disband ability to units to delete it (if it hasn't been attacked in the last 5 seconds.)
Changed default resources to basic
Don't start with a Pyromaniac
Merge branch 'master' of sbox-rts
Temp Dev Textures
Temp Models for Greenlands map
Merge branch 'master' of sbox-rts
Exaggerate the render bounds of the FogRenderer
Add correct sound listener settings
Updated Greenlands with new sound entities, Updated Sounds
improved plasma particle
Merge branch 'master' of sbox-rts
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities.
Merge branch 'master' of sbox-rts
reduced the size of drone particles
Updated Stone and Metal Drill Models and Fixed Inheritence
Reduced volume of the helicopter idle sound
Merge branch 'master' of sbox-rts
Merge branch 'master' of sbox-rts
Made drone particles more distinct from each other
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
Only flock in a move group if we're not near our target entity
Added Attack Drone and Suicide Drone stubs (not functional). Added Boring and Advanced Boring technologies. Added Metal Drill, Stone Drill, Advanced Metal Drill, Advanced Stone Drill and respective upgrades. Changed technology tree ordering in some places.
Merge branch 'master' of sbox-rts
Day night audio starts as soon as the player joins
Drone Temp Particles
Drone snapshot particles.
https://files.facepunch.com/louie/1b1211b1/s%26box%202021-08-12%2007-09-44.mp4
Automatically remove units from being gatherers of resources to prevent flocking with non-existent entities
Merge branch 'master' of sbox-rts
temp fix to animation on drones
temp fix to animation on drones
Drone animation fix
Merge branch 'master' of sbox-rts
Use render color on the drones
Merge branch 'master' of sbox-rts
Added stubs for the Drone Hub, Miner Drone, Bubble Drone and Remote Drones technology. Show all queueable items regardless of whether or not you have dependencies, and then show the dependencies required in the tooltip.
Implemented all direct unit sequences and UnitAnimator support
Merge branch 'master' of sbox-rts
Drone Hub Temp Model
Drones Temp Models
Complete overhaul of RTS "simpleterry" anim sequences for direct non-animgraph playback
Refactored gathering a little. First attempt at fixing "gatherer huddle".
Remove resource entities from the flow field when they are depleted
Decreased the time it takes to complete a full day by 20x. Added a movement queue system (Shift + Right Click to enqueue movement). Added additive selection (Shift + Select).
Merge branch 'master' of sbox-rts