branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

7 Years Ago
scene fix
7 Years Ago
Show tutorial prompt at startup if never played tutorial. Don't show what's new panel if the player has never played (or declined) the tutorial.
7 Years Ago
missed
7 Years Ago
wip new tutorial prompt
7 Years Ago
scale ball launcher balls to zero instead of just disappearing, before destroying.
7 Years Ago
swirly effect on ball launcher fx disappears much faster
7 Years Ago
hooked up particle effects on ball launcher ball bounce and death
7 Years Ago
click cursors now show after the unit highlight delay
7 Years Ago
missing shader
7 Years Ago
adding WIP ice tileset
7 Years Ago
update player ui background color intensity of the player line is now changing on player turn
7 Years Ago
fix battle intro ui
7 Years Ago
destroy the tiles after tilefall.
7 Years Ago
Added a unit spotlight to the tile spotlight, so units get lit too. Added a video option for unit spotlights.
7 Years Ago
hide the red wifi symbol for now (panel still greyed out)
7 Years Ago
launcher ball script now has prefabs to use for impact and destroy effects.
7 Years Ago
update action point UI
7 Years Ago
hooked up ball_launcher_3 fx to ball to trigger around ball death time
7 Years Ago
Log a warning in debug builds when clients get rate limited so we can see why
7 Years Ago
update crowd to react on unit target
7 Years Ago
updated crowd face anim stuff/shader/texture
7 Years Ago
fixed ball_launcher trigger effect not firing (added animation event on trigger anim)
7 Years Ago
added ball_launch object and set up ball launch in script, wip trying to get effect to trigger
7 Years Ago
added ball launcher trophy, updated customisation DB, set up prefabs, added wip effects
7 Years Ago
tutorial text tweaks
7 Years Ago
placeholder action text on CP block
7 Years Ago
more cp block setup
7 Years Ago
CP block cleanup/removal
7 Years Ago
Disable shadows for bottom level tile sides.
7 Years Ago
update light layer
7 Years Ago
wip update space map lighting
7 Years Ago
tweak bloom setting fixed light layer issue
7 Years Ago
adding wip crowd stuff
7 Years Ago
merge to main
7 Years Ago
set move click cursor colour back to white
7 Years Ago
cherry pick crowd fix from wrong branch
7 Years Ago
Cache local player record to disk so customisations can be changed offline
7 Years Ago
Emote menu fixes/improvements. Always max crowd attendance.
7 Years Ago
Added ClickCursor, now checks the CombatInteractionType to set cursor colour. Click cursors work for enemy moves too.
7 Years Ago
updated click cursor
7 Years Ago
quick cursor test
7 Years Ago
adding missing prefab and texture
7 Years Ago
adding tile click marker updating crowd shader, fixing hue glitch when the crowd is jumping tweak temple B texture to reduce some flickering increased bias on highlight mat
7 Years Ago
Burner attack timing tweak
7 Years Ago
fix avatar faces during intro
7 Years Ago
Play unit hover anims on board drop/impact
7 Years Ago
Added game option to set unit healthbars always visible
7 Years Ago
Added BaseInput.ModelHovered event, which checks the unit colliders instead of tiles. Unit hover anims now triggered on model hover. Added game option to toggle unit hover anims.
7 Years Ago
Mouse hover unit anim improvements
7 Years Ago
anim update